Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
double | __kernel_sin (double x, double y, int iy) double __kernel_sin(x |
if (ix< 0x3e400000) | |
Variables | |
static const static double double | half = 5.00000000000000000000e-01 |
static const static double double | S1 = -1.66666666666666324348e-01 |
static const static double double | S2 = 8.33333333332248946124e-03 |
static const static double double | S3 = -1.98412698298579493134e-04 |
static const static double double | S4 = 2.75573137070700676789e-06 |
static const static double double | S5 = -2.50507602534068634195e-08 |
static const static double double | S6 = 1.58969099521155010221e-10 |
double | y |
double iy double | x |
int | iy |
int | ix |
z = x * x | |
v = z * x | |
r = S2 + z * (S3 + z * (S4 + z * (S5 + z * S6))) | |
if | ( | ) |
ix |
int iy |