Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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OSFatal.c File Reference

Classes

struct  OSFatalParam
 

Typedefs

typedef struct OSFatalParam OSFatalParam
 

Functions

static void Halt ()
 
static void ScreenClear (void *xfb, u16 xfbW, u16 xfbH, GXColor yuv)
 
static void ScreenReport (void *xfb, u16 xfbW, u16 xfbH, GXColor yuv, s32 x, s32 y, s32 leading, const char *string)
 
static void ConfigureVideo (u16 xfbW, u16 xfbH)
 
static GXColor RGB2YUV (GXColor rgb)
 
void OSFatal (GXColor fg, GXColor bg, const char *msg)
 

Variables

static OSFatalParam FatalParam
 
static OSContext FatalContext
 

Typedef Documentation

◆ OSFatalParam

typedef struct OSFatalParam OSFatalParam

Function Documentation

◆ ConfigureVideo()

static void ConfigureVideo ( u16 xfbW,
u16 xfbH )
static

◆ Halt()

static void Halt ( )
static

◆ OSFatal()

void OSFatal ( GXColor fg,
GXColor bg,
const char * msg )

◆ RGB2YUV()

static GXColor RGB2YUV ( GXColor rgb)
static

◆ ScreenClear()

static void ScreenClear ( void * xfb,
u16 xfbW,
u16 xfbH,
GXColor yuv )
static

◆ ScreenReport()

static void ScreenReport ( void * xfb,
u16 xfbW,
u16 xfbH,
GXColor yuv,
s32 x,
s32 y,
s32 leading,
const char * string )
static

Variable Documentation

◆ FatalContext

OSContext FatalContext
static

◆ FatalParam

OSFatalParam FatalParam
static