Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daB_YOI_c Member List
This is the complete list of members for
daB_YOI_c
, including all inherited members.
_delete
()
daB_YOI_c
ACT_DAMAGE
enum value
daB_YOI_c
private
ACT_DEATH
enum value
daB_YOI_c
private
ACT_DEMO_REVIVAL
enum value
daB_YOI_c
private
ACT_FIRST
enum value
daB_YOI_c
private
ACT_RISE_UP
enum value
daB_YOI_c
private
ACT_SINGLE_FALL
enum value
daB_YOI_c
private
ACT_YOSE
enum value
daB_YOI_c
private
ACT_YOSE_FALL
enum value
daB_YOI_c
private
Action
enum name
daB_YOI_c
private
action
()
daB_YOI_c
actor_condition
fopAc_ac_c
actor_status
fopAc_ac_c
actor_tag
fopAc_ac_c
actor_type
fopAc_ac_c
attention_info
fopAc_ac_c
box
fopAc_ac_c
carryType
fopAc_ac_c
cc_set
()
daB_YOI_c
checkBallModelDraw
()
fopEn_enemy_c
checkCutDownHitFlg
() const
fopEn_enemy_c
inline
checkDeadFlg
() const
fopEn_enemy_c
inline
checkDownFlg
() const
fopEn_enemy_c
inline
checkHeadLockFlg
() const
fopEn_enemy_c
inline
checkWolfBiteDamage
() const
fopEn_enemy_c
inline
checkWolfNoLock
() const
fopEn_enemy_c
inline
crack_execute
()
daB_YOI_c
create
()
daB_YOI_c
CreateHeap
()
daB_YOI_c
cull
fopAc_ac_c
cullMtx
fopAc_ac_c
cullSizeFar
fopAc_ac_c
cullType
fopAc_ac_c
current
fopAc_ac_c
daB_YOI_c
()
daB_YOI_c
damage_check
()
daB_YOI_c
demoActorID
fopAc_ac_c
draw
()
daB_YOI_c
draw_tag
fopAc_ac_c
drawBallModel
(dKy_tevstr_c *)
fopEn_enemy_c
eventInfo
fopAc_ac_c
execute
()
daB_YOI_c
executeDamage
()
daB_YOI_c
executeDeath
()
daB_YOI_c
executeDemoRevival
()
daB_YOI_c
executeFirst
()
daB_YOI_c
executeRiseUp
()
daB_YOI_c
executeSingleFall
()
daB_YOI_c
executeYose
()
daB_YOI_c
executeYoseFall
()
daB_YOI_c
eyePos
fopAc_ac_c
field_0x560
fopAc_ac_c
field_0x564
fopAc_ac_c
field_0x565
fopAc_ac_c
field_0x566
fopAc_ac_c
field_0x567
fopAc_ac_c
field_0x58c
fopEn_enemy_c
field_0x590
fopEn_enemy_c
field_0x6ad
daB_YOI_c
private
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
getDownPos
()
fopEn_enemy_c
inline
getHeadLockPos
()
fopEn_enemy_c
inline
getMidnaBindID
(int i_idx)
fopEn_enemy_c
inline
getMidnaBindMode
()
fopEn_enemy_c
inline
getSingleFallPos
()
daB_YOI_c
gravity
fopAc_ac_c
group
fopAc_ac_c
health
fopAc_ac_c
heap
fopAc_ac_c
home
fopAc_ac_c
initBallModel
()
fopEn_enemy_c
jntCol
fopAc_ac_c
mAction
daB_YOI_c
private
mAngleSpeedY
daB_YOI_c
private
mAppearKey
daB_YOI_c
private
mAtInfo
daB_YOI_c
private
maxFallSpeed
fopAc_ac_c
mBallModel
fopEn_enemy_c
mBase
leafdraw_class
mBrk
fopEn_enemy_c
mBtk
fopEn_enemy_c
mbUnk0
leafdraw_class
mbUnk1
leafdraw_class
mCcCyl0
daB_YOI_c
private
mCcCyl1
daB_YOI_c
private
mCcCyl2
daB_YOI_c
private
mCcOffset
daB_YOI_c
private
mCcStts
daB_YOI_c
private
mCrackAlpha
daB_YOI_c
private
mCreatureSound
daB_YOI_c
private
mDeleteTimer
daB_YOI_c
private
mDownPos
fopEn_enemy_c
mDwPi
leafdraw_class
mEffectID1
fopEn_enemy_c
mEffectID2
fopEn_enemy_c
mFallTarget
daB_YOI_c
private
mFlags
fopEn_enemy_c
mGndChk
daB_YOI_c
private
mHeadLockPos
fopEn_enemy_c
mHIOInit
daB_YOI_c
private
mIcicleNo
daB_YOI_c
private
mIFrameTimer
daB_YOI_c
private
mInitAction
daB_YOI_c
private
mMidnaBindID
fopEn_enemy_c
mMidnaBindMode
fopEn_enemy_c
mMode
daB_YOI_c
private
model
fopAc_ac_c
mParticleKey
daB_YOI_c
private
mpBlizzeta
daB_YOI_c
private
mpCrackAngleY
daB_YOI_c
private
mpCrackModel
daB_YOI_c
private
mpCrackPos
daB_YOI_c
private
mpDrawMtd
leafdraw_class
mPhase
daB_YOI_c
private
mpModel
daB_YOI_c
private
mScaleF
daB_YOI_c
private
mSoundObj
daB_YOI_c
private
mSubNumber
daB_YOI_c
private
mTargetAngleX
daB_YOI_c
private
mThrowMode
fopEn_enemy_c
mTimer1
daB_YOI_c
private
mTimer2
daB_YOI_c
private
mtx_set
()
daB_YOI_c
mWobbleAngle
daB_YOI_c
private
mYoseSpeed
daB_YOI_c
private
offCutDownHitFlg
()
fopEn_enemy_c
inline
offDownFlg
()
fopEn_enemy_c
inline
offHeadLockFlg
()
fopEn_enemy_c
inline
offWolfBiteDamage
()
fopEn_enemy_c
inline
offWolfDownPullFlg
()
fopEn_enemy_c
inline
offWolfNoLock
()
fopEn_enemy_c
inline
old
fopAc_ac_c
onCutDownHitFlg
()
fopEn_enemy_c
inline
onDownFlg
()
fopEn_enemy_c
inline
onHeadLockFlg
()
fopEn_enemy_c
inline
onWolfBiteDamage
()
fopEn_enemy_c
inline
onWolfDownPullEndFlg
()
fopEn_enemy_c
inline
onWolfDownStartFlg
()
fopEn_enemy_c
inline
onWolfNoLock
()
fopEn_enemy_c
inline
parentActorID
fopAc_ac_c
scale
fopAc_ac_c
setActionMode
(int, int)
daB_YOI_c
setApperEffect
()
daB_YOI_c
setApperEffect2
()
daB_YOI_c
setBallModelEffect
(dKy_tevstr_c *)
fopEn_enemy_c
setBreakIceEffect
()
daB_YOI_c
setDownPos
(const cXyz *i_pos)
fopEn_enemy_c
inline
setHeadLockPos
(const cXyz *i_pos)
fopEn_enemy_c
inline
setID
fopAc_ac_c
setLandingEffect
()
daB_YOI_c
setMidnaBindID
(u8 i_idx, u32 i_bindID)
fopEn_enemy_c
inline
setMidnaBindMode
(u8 i_bindMode)
fopEn_enemy_c
inline
setOperate
(int)
daB_YOI_c
setStopStatus
(u32 status)
fopAc_ac_c
inline
static
setSubNumber
(int i_subNumber)
daB_YOI_c
inline
setThrowModeCatch
()
fopEn_enemy_c
inline
setThrowModeDash
()
fopEn_enemy_c
inline
setThrowModeThrowLeft
()
fopEn_enemy_c
inline
setThrowModeThrowRight
()
fopEn_enemy_c
inline
setWallBreakIceEffect
()
daB_YOI_c
setWeight
(u8)
daB_YOI_c
shape_angle
fopAc_ac_c
speed
fopAc_ac_c
speedF
fopAc_ac_c
sphere
fopAc_ac_c
stopStatus
fopAc_ac_c
static
sub_method
fopAc_ac_c
subtype
fopAc_ac_c
tevStr
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
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