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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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▼
Twilight Princess
►
About
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Topics
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Actors
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Doors
▼
Enemies
►
b_bh_class
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b_bq_class
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daB_DR_c
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daB_DRE_c
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daB_DS_c
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daB_GG_c
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b_gm_class
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b_gnd_class
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b_go_class
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b_gos_class
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daB_MGN_c
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b_ob_class
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b_oh_class
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b_oh2_class
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daB_TN_c
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daB_YO_c
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daB_YOI_c
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daB_ZANT_c
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daB_ZANTM_c
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daB_ZANTZ_c
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daB_ZANTS_c
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e_ai_class
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e_arrow_class
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e_ba_class
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e_bee_class
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daE_BG_c
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e_bi_class
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e_bi_leaf_class
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e_bs_class
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e_bu_class
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e_bug_class
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e_cr_class
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e_cr_egg_class
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e_db_class
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e_db_leaf_class
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e_dd_class
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daE_DF_c
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daE_DK_c
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e_dn_class
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daE_DT_c
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daE_FB_c
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daE_FK_c
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e_fm_class
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e_fs_class
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daE_FZ_c
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e_ga_class
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e_gb_class
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daE_GE_c
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daE_GI_c
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daE_GM_c
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e_gob_class
►
e_gs_class
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e_hb_class
►
e_hb_leaf_class
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daE_HM_c
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daE_HP_c
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daE_HZ_c
►
e_hzelda_class
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e_is_class
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e_kg_class
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daE_KK_c
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e_kr_class
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e_mb_class
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daE_MD_c
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e_mf_class
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e_mk_class
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e_mk_bo_class
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e_mm_class
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e_mm_mt_class
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e_ms_class
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e_nest_class
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e_nz_class
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daE_OC_c
►
daE_OctBg_c
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daE_OT_c
►
daE_PH_c
►
daE_PM_c
►
e_po_class
►
daE_PZ_c
►
e_rb_class
►
e_rd_class
►
e_rdb_class
►
e_rdy_class
►
e_s1_class
►
daE_SB_c
►
e_sf_class
►
e_sg_class
►
e_sh_class
►
daE_SM_c
►
e_sm2_class
►
e_st_class
►
e_st_line_class
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daE_SW_c
►
e_th_class
►
e_th_ball_class
►
e_tk_class
►
e_tk2_class
►
e_tk_ball_class
►
daE_TT_c
►
daE_VA_c
►
e_warpappear_class
►
e_wb_class
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daE_WS_c
►
daE_WW_c
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e_yc_class
►
e_yd_class
►
e_yd_leaf_class
►
e_yg_class
►
e_yh_class
►
e_yk_class
►
daE_YM_c
►
daE_YM_TAG_c
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daE_YMB_c
►
e_yr_class
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daE_ZH_c
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daE_ZM_c
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daE_ZS_c
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daB_MGN_c Member List
This is the complete list of members for
daB_MGN_c
, including all inherited members.
_delete
()
daB_MGN_c
action
()
daB_MGN_c
ACTION_CIRCLE_e
enum value
daB_MGN_c
ACTION_DASH_e
enum value
daB_MGN_c
ACTION_DEATH_e
enum value
daB_MGN_c
ACTION_DOWN_BITE_DAMAGE_e
enum value
daB_MGN_c
ACTION_DOWN_DAMAGE_e
enum value
daB_MGN_c
ACTION_DOWN_e
enum value
daB_MGN_c
ACTION_FALL_e
enum value
daB_MGN_c
ACTION_JUMP_e
enum value
daB_MGN_c
ACTION_OPENING_e
enum value
daB_MGN_c
ACTION_THROWN_e
enum value
daB_MGN_c
ACTION_WARP_e
enum value
daB_MGN_c
actor_condition
fopAc_ac_c
actor_status
fopAc_ac_c
actor_tag
fopAc_ac_c
actor_type
fopAc_ac_c
attention_info
fopAc_ac_c
base
leafdraw_class
box
fopAc_ac_c
calcBloodMove
()
daB_MGN_c
calcHideSmokeEffect
()
daB_MGN_c
calcJointAngle
(s16)
daB_MGN_c
carryType
fopAc_ac_c
cc_set
()
daB_MGN_c
checkBallModelDraw
()
fopEn_enemy_c
checkBck
(int)
daB_MGN_c
checkCutDownHitFlg
() const
fopEn_enemy_c
inline
checkDeadFlg
() const
fopEn_enemy_c
inline
checkDownBeforeBG
()
daB_MGN_c
checkDownFlg
() const
fopEn_enemy_c
inline
checkHeadLockFlg
() const
fopEn_enemy_c
inline
checkHitSlideAt
()
daB_MGN_c
checkStartJump
()
daB_MGN_c
checkThrowMode
(u8 param_1) const
fopEn_enemy_c
inline
checkWolfBiteDamage
() const
fopEn_enemy_c
inline
checkWolfDownPullFlg
() const
fopEn_enemy_c
inline
checkWolfNoLock
() const
fopEn_enemy_c
inline
create
()
daB_MGN_c
CreateHeap
()
daB_MGN_c
ctrlJoint
(J3DJoint *, J3DModel *)
daB_MGN_c
cull
fopAc_ac_c
cullMtx
fopAc_ac_c
cullSizeFar
fopAc_ac_c
cullType
fopAc_ac_c
current
fopAc_ac_c
daB_MGN_ACTION
enum name
daB_MGN_c
damage_check
()
daB_MGN_c
demo_skip
(int)
daB_MGN_c
demoActorID
fopAc_ac_c
DemoSkipCallBack
(void *, int)
daB_MGN_c
static
draw
()
daB_MGN_c
draw_priority
leafdraw_class
draw_tag
fopAc_ac_c
drawBallModel
(dKy_tevstr_c *)
fopEn_enemy_c
drawHideSmokeEffect
()
daB_MGN_c
eventInfo
fopAc_ac_c
execute
()
daB_MGN_c
executeCircle
()
daB_MGN_c
executeDash
()
daB_MGN_c
executeDeath
()
daB_MGN_c
executeDown
()
daB_MGN_c
executeDownBiteDamage
()
daB_MGN_c
executeDownDamage
()
daB_MGN_c
executeFall
()
daB_MGN_c
executeJump
()
daB_MGN_c
executeOpening
()
daB_MGN_c
executeThrown
()
daB_MGN_c
executeWarp
()
daB_MGN_c
eyePos
fopAc_ac_c
field_0x1fb8
daB_MGN_c
private
field_0x20f4
daB_MGN_c
private
field_0x2364
daB_MGN_c
private
field_0x25f8
daB_MGN_c
private
field_0x2608
daB_MGN_c
private
field_0x2694
daB_MGN_c
private
field_0x26a4
daB_MGN_c
private
field_0x26b4
daB_MGN_c
private
field_0x560
fopAc_ac_c
field_0x564
fopAc_ac_c
field_0x565
fopAc_ac_c
field_0x566
fopAc_ac_c
field_0x567
fopAc_ac_c
field_0x58c
fopEn_enemy_c
field_0x590
fopEn_enemy_c
field_0x710
daB_MGN_c
private
field_0x8f0
daB_MGN_c
private
field_0x940
daB_MGN_c
private
field_0xa84
daB_MGN_c
private
field_0xa90
daB_MGN_c
private
field_0xa92
daB_MGN_c
private
field_0xa94
daB_MGN_c
private
field_0xa9c
daB_MGN_c
private
field_0xaa0
daB_MGN_c
private
field_0xaa4
daB_MGN_c
private
field_0xaa8
daB_MGN_c
private
field_0xaac
daB_MGN_c
private
field_0xad8
daB_MGN_c
private
field_0xadc
daB_MGN_c
private
field_0xae0
daB_MGN_c
private
field_0xae2
daB_MGN_c
private
field_0xae4
daB_MGN_c
private
field_0xae8
daB_MGN_c
private
field_0xaec
daB_MGN_c
private
field_0xafb
daB_MGN_c
private
field_0xafc
daB_MGN_c
private
field_0xafd
daB_MGN_c
private
field_0xafe
daB_MGN_c
private
field_0xaff
daB_MGN_c
private
field_0xb00
daB_MGN_c
private
field_0xb01
daB_MGN_c
private
field_0xb03
daB_MGN_c
private
field_0xb04
daB_MGN_c
private
field_0xb05
daB_MGN_c
private
field_0xb06
daB_MGN_c
private
field_0xb07
daB_MGN_c
private
field_0xb08
daB_MGN_c
private
field_0xb09
daB_MGN_c
private
field_0xb0a
daB_MGN_c
private
field_0xb0b
daB_MGN_c
private
field_0xb0c
daB_MGN_c
private
field_0xb10
daB_MGN_c
private
field_0xb14
daB_MGN_c
private
field_0xb16
daB_MGN_c
private
field_0xb18
daB_MGN_c
private
field_0xb1a
daB_MGN_c
private
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
getDownPos
()
fopEn_enemy_c
inline
getHeadLockPos
()
fopEn_enemy_c
inline
getMidnaBindID
(int i_idx)
fopEn_enemy_c
inline
getMidnaBindMode
()
fopEn_enemy_c
inline
getNearHitPos
(cXyz *)
daB_MGN_c
gravity
fopAc_ac_c
group
fopAc_ac_c
health
fopAc_ac_c
heap
fopAc_ac_c
home
fopAc_ac_c
initBallModel
()
fopEn_enemy_c
isDown
()
daB_MGN_c
inline
jntCol
fopAc_ac_c
JointCallBack
(J3DJoint *, int)
daB_MGN_c
static
leaf_methods
leafdraw_class
mAcch
daB_MGN_c
private
mAcchCir
daB_MGN_c
private
mActionMode
daB_MGN_c
private
mAtInfo
daB_MGN_c
private
mAtSph
daB_MGN_c
private
maxFallSpeed
fopAc_ac_c
mBallModel
fopEn_enemy_c
mBloodEffMode
daB_MGN_c
private
mBloodEffPos
daB_MGN_c
private
mBloodEffSize
daB_MGN_c
private
mBlurRate
daB_MGN_c
private
mBodyCcSph
daB_MGN_c
private
mBrk
fopEn_enemy_c
mBtk
fopEn_enemy_c
mCcStts
daB_MGN_c
private
mDamageInvulnerabilityTimer
daB_MGN_c
private
mDemoCamCenter
daB_MGN_c
private
mDemoCamEye
daB_MGN_c
private
mDemoCamFovy
daB_MGN_c
private
mDownPos
fopEn_enemy_c
mEffectID1
fopEn_enemy_c
mEffectID2
fopEn_enemy_c
mFlags
fopEn_enemy_c
mGdgateAngle
daB_MGN_c
private
mGdgateNum
daB_MGN_c
private
mGdgatePos
daB_MGN_c
private
mGdgateStatus
daB_MGN_c
private
mGdgateType
daB_MGN_c
private
mHeadHitEmitter2ID
daB_MGN_c
private
mHeadHitEmitterID
daB_MGN_c
private
mHeadLightEmitterID
daB_MGN_c
private
mHeadLockPos
fopEn_enemy_c
mInitHIO
daB_MGN_c
private
mJewelColorMode
daB_MGN_c
private
mJewelColorStrength
daB_MGN_c
private
mKankyoBlend
daB_MGN_c
private
mKankyoColMode
daB_MGN_c
private
mMgnePhase
daB_MGN_c
private
mMgnPhase
daB_MGN_c
private
mMidnaBindID
fopEn_enemy_c
mMidnaBindMode
fopEn_enemy_c
mMoveMode
daB_MGN_c
private
mNextGdgatePos
daB_MGN_c
private
model
fopAc_ac_c
mpGdgateAppearBrk
daB_MGN_c
private
mpGdgateBtk
daB_MGN_c
private
mpGdgateModelMorf
daB_MGN_c
private
mpGdgateStartBrk
daB_MGN_c
private
mpMgnBtk
daB_MGN_c
private
mpMgnCoreBrk
daB_MGN_c
private
mpMgnModelMorf
daB_MGN_c
private
mpMgnTaiekiModel
daB_MGN_c
private
mSound
daB_MGN_c
private
mThrowMode
fopEn_enemy_c
mtx_set
()
daB_MGN_c
offBodyCo
()
daB_MGN_c
offBodyFallAt
()
daB_MGN_c
offBodyShield
()
daB_MGN_c
offBodySlideAt
()
daB_MGN_c
offCutDownHitFlg
()
fopEn_enemy_c
inline
offDownFlg
()
fopEn_enemy_c
inline
offHeadLockFlg
()
fopEn_enemy_c
inline
offThrowMode
(u8 throwMode)
fopEn_enemy_c
inline
offWolfBiteDamage
()
fopEn_enemy_c
inline
offWolfDownPullFlg
()
fopEn_enemy_c
inline
offWolfNoLock
()
fopEn_enemy_c
inline
old
fopAc_ac_c
onBodyCo
()
daB_MGN_c
onBodyFallAt
()
daB_MGN_c
onBodyShield
()
daB_MGN_c
onBodySlideAt
()
daB_MGN_c
onCutDownHitFlg
()
fopEn_enemy_c
inline
onDownFlg
()
fopEn_enemy_c
inline
onHeadLockFlg
()
fopEn_enemy_c
inline
onWolfBiteDamage
()
fopEn_enemy_c
inline
onWolfDownPullEndFlg
()
fopEn_enemy_c
inline
onWolfDownStartFlg
()
fopEn_enemy_c
inline
onWolfNoLock
()
fopEn_enemy_c
inline
parentActorID
fopAc_ac_c
scale
fopAc_ac_c
setActionMode
(int, int)
daB_MGN_c
setBackJumpEffect
()
daB_MGN_c
setBallModelEffect
(dKy_tevstr_c *)
fopEn_enemy_c
setBck
(int, u8, f32, f32)
daB_MGN_c
setBloodEffect
()
daB_MGN_c
setBodySlideEffect
()
daB_MGN_c
setDashSmokeEffect
()
daB_MGN_c
setDownEnd
()
daB_MGN_c
setDownPos
(const cXyz *i_pos)
fopEn_enemy_c
inline
setExitMode
(int)
daB_MGN_c
setFallAttackEffect
()
daB_MGN_c
setHeadHitEffect
()
daB_MGN_c
setHeadLightEffect
()
daB_MGN_c
setHeadLockPos
(const cXyz *i_pos)
fopEn_enemy_c
inline
setHideSmokeEffect
(cXyz *, u8)
daB_MGN_c
setID
fopAc_ac_c
setMidnaBindID
(u8 i_idx, u32 i_bindID)
fopEn_enemy_c
inline
setMidnaBindMode
(u8 i_bindMode)
fopEn_enemy_c
inline
setOpeningEffect
()
daB_MGN_c
setSlideSmokeEffect
()
daB_MGN_c
setStepEffect
()
daB_MGN_c
setStopStatus
(u32 status)
fopAc_ac_c
inline
static
setThrowModeCatch
()
fopEn_enemy_c
inline
setThrowModeDash
()
fopEn_enemy_c
inline
setThrowModeThrowLeft
()
fopEn_enemy_c
inline
setThrowModeThrowRight
()
fopEn_enemy_c
inline
shape_angle
fopAc_ac_c
speed
fopAc_ac_c
speedF
fopAc_ac_c
sphere
fopAc_ac_c
stopStatus
fopAc_ac_c
static
sub_method
fopAc_ac_c
subtype
fopAc_ac_c
tevStr
fopAc_ac_c
unk_0xBC
leafdraw_class
unk_0xBD
leafdraw_class
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
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