Definition JORMContext.h:96
Definition JORReflexible.h:43
Definition Z2Creature.h:37
Definition d_a_e_kk.h:100
s16 escape_time
Definition d_a_e_kk.h:112
f32 spear_throw_range
Definition d_a_e_kk.h:109
u8 range_display
Definition d_a_e_kk.h:113
daE_KK_HIO_c()
Definition d_a_e_kk.cpp:60
virtual ~daE_KK_HIO_c()
Definition d_a_e_kk.h:103
f32 default_moving_range
Definition d_a_e_kk.h:111
s8 field_0x4
Definition d_a_e_kk.h:107
f32 model_size
Definition d_a_e_kk.h:108
f32 direct_attack_range
Definition d_a_e_kk.h:110
void genMessage(JORMContext *)
Chilfos.
Definition d_a_e_kk.h:19
u8 field_0x76c
Definition d_a_e_kk.h:86
s32 field_0x764
Definition d_a_e_kk.h:84
cXyz field_0x74c
Definition d_a_e_kk.h:80
cXyz field_0x740
Definition d_a_e_kk.h:79
cXyz field_0x698
Definition d_a_e_kk.h:74
void setBck(int, u8, f32, f32)
Definition d_a_e_kk.cpp:158
s16 field_0x672
Definition d_a_e_kk.h:62
void executeYoroke()
Definition d_a_e_kk.cpp:700
u8 field_0x67c
Definition d_a_e_kk.h:69
void executeWait()
Definition d_a_e_kk.cpp:414
void damage_check()
Definition d_a_e_kk.cpp:219
u8 mDamageTimer
Definition d_a_e_kk.h:65
void setWeaponBck(int, u8, f32, f32)
Definition d_a_e_kk.cpp:165
u8 field_0x67a
Definition d_a_e_kk.h:67
s16 mDistance
Definition d_a_e_kk.h:64
void executeBackWalk()
Definition d_a_e_kk.cpp:624
void nextActionCheck()
Definition d_a_e_kk.cpp:333
u32 mWeaponShadow
Definition d_a_e_kk.h:60
f32 field_0x760
Definition d_a_e_kk.h:83
int execute()
Definition d_a_e_kk.cpp:1277
u8 field_0x67d
Definition d_a_e_kk.h:70
s16 field_0x758
Definition d_a_e_kk.h:81
bool mCutTypeCheck(int)
Definition d_a_e_kk.cpp:172
dCcD_Stts mStts
Definition d_a_e_kk.h:89
bool way_gake_check()
Definition d_a_e_kk.cpp:371
void mtx_set()
Definition d_a_e_kk.cpp:1184
cXyz field_0x6f8[6]
Definition d_a_e_kk.h:78
s32 field_0x768
Definition d_a_e_kk.h:85
mDoExt_McaMorfSO * mpWeaponMorfSO
Definition d_a_e_kk.h:55
void executeDead()
Definition d_a_e_kk.cpp:880
void cc_set()
Definition d_a_e_kk.cpp:1241
s16 mTimer
Definition d_a_e_kk.h:61
dBgS_AcchCir mAcchCir
Definition d_a_e_kk.h:87
int create()
Definition d_a_e_kk.cpp:1384
dBgS_ObjAcch mObjAcch
Definition d_a_e_kk.h:88
cXyz field_0x680
Definition d_a_e_kk.h:72
void executeSpearThrow()
Definition d_a_e_kk.cpp:546
void setActionMode(int, int)
Definition d_a_e_kk.cpp:207
u8 field_0x679
Definition d_a_e_kk.h:66
void executeIcicleWait()
Definition d_a_e_kk.cpp:440
void mDeadEffSet(cXyz &)
Definition d_a_e_kk.cpp:404
Z2CreatureEnemy mCreatureSound
Definition d_a_e_kk.h:56
u8 field_0x67e
Definition d_a_e_kk.h:71
static int JointCallBack(J3DJoint *, int)
Definition d_a_e_kk.cpp:89
dCcD_Sph mSpheres[6]
Definition d_a_e_kk.h:93
s32 mActionMode
Definition d_a_e_kk.h:57
cXyz field_0x6b0[3]
Definition d_a_e_kk.h:76
void executeWeaponMove()
Definition d_a_e_kk.cpp:928
mDoExt_McaMorfSO * mpMorfSO
Definition d_a_e_kk.h:54
u8 field_0x67b
Definition d_a_e_kk.h:68
void weapon_mtx_set()
Definition d_a_e_kk.cpp:1216
int ctrlJoint(J3DJoint *, J3DModel *)
Definition d_a_e_kk.cpp:71
dCcD_Sph mSph
Definition d_a_e_kk.h:91
dCcD_Cyl mCyl
Definition d_a_e_kk.h:90
cXyz field_0x6a4
Definition d_a_e_kk.h:75
u32 mModelShadow
Definition d_a_e_kk.h:59
u8 mHIOInit
Definition d_a_e_kk.h:94
void executeAttack()
Definition d_a_e_kk.cpp:798
u8 field_0x13ad[0x13D4 - 0x13AD]
Definition d_a_e_kk.h:95
f32 mMovingRange
Definition d_a_e_kk.h:82
cXyz field_0x68c
Definition d_a_e_kk.h:73
int CreateHeap()
Definition d_a_e_kk.cpp:1346
void executeGuard()
Definition d_a_e_kk.cpp:734
request_of_phase_process_class mPhaseReq
Definition d_a_e_kk.h:53
s16 field_0x674
Definition d_a_e_kk.h:63
int draw()
Definition d_a_e_kk.cpp:102
void action()
Definition d_a_e_kk.cpp:1063
int _delete()
Definition d_a_e_kk.cpp:1325
void executeWalk()
Definition d_a_e_kk.cpp:476
s32 mMoveMode
Definition d_a_e_kk.h:58
void executeDamage()
Definition d_a_e_kk.cpp:759
cXyz field_0x6d4[3]
Definition d_a_e_kk.h:77
dCcU_AtInfo mAtInfo
Definition d_a_e_kk.h:92
Definition f_op_actor.h:255
STATIC_ASSERT(sizeof(daE_KK_c)==0x13d4)
Definition d_a_hozelda.cpp:239
Definition d_a_hozelda.cpp:146
Definition d_a_hozelda.cpp:20
Definition d_a_npc_fguard.cpp:98
Definition d_a_npc_fguard.cpp:94
Definition d_a_npc_fguard.cpp:86
Definition d_a_npc_fguard.cpp:70
Definition d_a_npc_fguard.cpp:23
Definition d_a_hozelda.cpp:14
signed char s8
Definition types.h:4
unsigned long u32
Definition types.h:9
signed short int s16
Definition types.h:6
float f32
Definition types.h:22
signed long s32
Definition types.h:8
unsigned char u8
Definition types.h:5