daE_GM_HIO_c()
Definition d_a_e_gm.cpp:868
~daE_GM_HIO_c()
Definition d_a_e_gm.cpp:1680
Baby Gohma.
Definition d_a_e_gm.h:14
void core_pechanko_damage()
Definition d_a_e_gm.cpp:1351
void damage()
Definition d_a_e_gm.cpp:1302
void walk()
Definition d_a_e_gm.cpp:1199
void core_wait()
Definition d_a_e_gm.cpp:1406
void appear()
Definition d_a_e_gm.cpp:1138
void normal_chase()
Definition d_a_e_gm.cpp:1505
void core_delwait()
Definition d_a_e_gm.cpp:1340
u8 field_0x5ac[0xa78 - 0x5ac]
Definition d_a_e_gm.h:49
void core_escape()
Definition d_a_e_gm.cpp:1454
void chaseCheck()
Definition d_a_e_gm.cpp:1459
void create_item()
Definition d_a_e_gm.cpp:1213
void normal_wait()
Definition d_a_e_gm.cpp:1485
void setEggBreakEffect()
Definition d_a_e_gm.cpp:1289
void walk2()
Definition d_a_e_gm.cpp:1396
void setDeathLightEffect()
Definition d_a_e_gm.cpp:1284
void _delete()
Definition d_a_e_gm.cpp:1588
void dead_wait()
Definition d_a_e_gm.cpp:1401
void draw()
Definition d_a_e_gm.cpp:1558
void egg_damage()
Definition d_a_e_gm.cpp:1272
void hook()
Definition d_a_e_gm.cpp:1371
void action()
Definition d_a_e_gm.cpp:1022
void cc_set()
Definition d_a_e_gm.cpp:1538
void CreateHeap()
Definition d_a_e_gm.cpp:1598
void rebound()
Definition d_a_e_gm.cpp:1376
void setAction(void(daE_GM_c::*)())
Definition d_a_e_gm.cpp:873
void execute()
Definition d_a_e_gm.cpp:1573
void create()
Definition d_a_e_gm.cpp:1634
void pechanko_damage()
Definition d_a_e_gm.cpp:1240
void damage_check()
Definition d_a_e_gm.cpp:1568
void wait()
Definition d_a_e_gm.cpp:1245
void egg_wait()
Definition d_a_e_gm.cpp:1112
void mtx_set()
Definition d_a_e_gm.cpp:1518
void core_damage()
Definition d_a_e_gm.cpp:1335
void core_piku()
Definition d_a_e_gm.cpp:1345
Definition f_op_actor.h:249
STATIC_ASSERT(sizeof(daE_GM_c)==0xa78)
unsigned char u8
Definition types.h:8