cPhs__Step
Definition c_phase.h:8
Definition Z2Creature.h:37
Definition d_bg_s_acch.h:15
Definition d_bg_s_acch.h:247
Baby Gohma / Gohma Eye.
Definition d_a_e_gm.h:18
u8 field_0xa72
Definition d_a_e_gm.h:103
BOOL checkOldAction(actionFunc action)
Definition d_a_e_gm.h:63
s16 field_0xa62
Definition d_a_e_gm.h:90
void core_pechanko_damage()
Definition d_a_e_gm.cpp:785
void damage()
Definition d_a_e_gm.cpp:566
void setAction(actionFunc)
Definition d_a_e_gm.cpp:125
cPhs__Step create()
Definition d_a_e_gm.cpp:1712
void walk()
Definition d_a_e_gm.cpp:346
void core_wait()
Definition d_a_e_gm.cpp:1037
dCcD_Stts mStts
Definition d_a_e_gm.h:69
void appear()
Definition d_a_e_gm.cpp:302
void normal_chase()
Definition d_a_e_gm.cpp:1260
void core_delwait()
Definition d_a_e_gm.cpp:745
void MoveStart(u8 param_1)
Definition d_a_e_gm.h:58
void core_escape()
Definition d_a_e_gm.cpp:1073
u8 field_0xa6c
Definition d_a_e_gm.h:97
void create_item()
Definition d_a_e_gm.cpp:407
u32 mShadowKey
Definition d_a_e_gm.h:86
void normal_wait()
Definition d_a_e_gm.cpp:1183
u8 field_0xa77
Definition d_a_e_gm.h:108
u8 field_0xa75
Definition d_a_e_gm.h:106
s16 field_0xa64
Definition d_a_e_gm.h:91
u8 field_0xa6d
Definition d_a_e_gm.h:98
int execute()
Definition d_a_e_gm.cpp:1562
void InstantKill()
Definition d_a_e_gm.h:56
f32 field_0xa40
Definition d_a_e_gm.h:80
dCcD_Sph mSph
Definition d_a_e_gm.h:70
void(daE_GM_c::*) actionFunc()
Definition d_a_e_gm.h:20
void setEggBreakEffect()
Definition d_a_e_gm.cpp:560
BOOL chaseCheck()
Definition d_a_e_gm.cpp:1164
dBgS_ObjAcch mObjAcch
Definition d_a_e_gm.h:68
void walk2()
Definition d_a_e_gm.cpp:941
void setDeathLightEffect()
Definition d_a_e_gm.cpp:550
dCcU_AtInfo mAtInfo
Definition d_a_e_gm.h:71
request_of_phase_process_class mPhase
Definition d_a_e_gm.h:66
u8 field_0xa6b
Definition d_a_e_gm.h:96
actionFunc mAction
Definition d_a_e_gm.h:77
void dead_wait()
Definition d_a_e_gm.cpp:995
u8 field_0xa6e
Definition d_a_e_gm.h:99
u8 mType
Definition d_a_e_gm.h:100
s16 field_0xa66
Definition d_a_e_gm.h:92
void egg_damage()
Definition d_a_e_gm.cpp:495
csXyz field_0xa1c
Definition d_a_e_gm.h:76
u8 field_0xa69
Definition d_a_e_gm.h:94
s16 field_0xa5c
Definition d_a_e_gm.h:87
void hook()
Definition d_a_e_gm.cpp:815
void action()
Definition d_a_e_gm.cpp:164
s16 field_0xa60
Definition d_a_e_gm.h:89
bool field_0xa76
Definition d_a_e_gm.h:107
J3DModel * mpEggModel
Definition d_a_e_gm.h:73
actionFunc mOldAction
Definition d_a_e_gm.h:78
BOOL checkAction(actionFunc action)
Definition d_a_e_gm.h:62
u8 field_0xa74
Definition d_a_e_gm.h:105
cXyz field_0xa10
Definition d_a_e_gm.h:75
void cc_set()
Definition d_a_e_gm.cpp:1361
int draw()
Definition d_a_e_gm.cpp:1412
void rebound()
Definition d_a_e_gm.cpp:846
u8 CheckDeath()
Definition d_a_e_gm.h:57
f32 field_0xa4c
Definition d_a_e_gm.h:83
Z2CreatureEnemy mSound
Definition d_a_e_gm.h:74
f32 field_0xa50
Definition d_a_e_gm.h:84
int mMode
Definition d_a_e_gm.h:79
bool field_0xa71
Definition d_a_e_gm.h:102
u8 field_0xa68
Definition d_a_e_gm.h:93
s16 field_0xa5e
Definition d_a_e_gm.h:88
void pechanko_damage()
Definition d_a_e_gm.cpp:431
dBgS_AcchCir mAcchCir
Definition d_a_e_gm.h:67
u8 mSwBit
Definition d_a_e_gm.h:101
u8 mRandIndex
Definition d_a_e_gm.h:104
void damage_check()
Definition d_a_e_gm.cpp:1488
void wait()
Definition d_a_e_gm.cpp:474
void egg_wait()
Definition d_a_e_gm.cpp:193
f32 field_0xa44
Definition d_a_e_gm.h:81
int _delete()
Definition d_a_e_gm.cpp:1625
int CreateHeap()
Definition d_a_e_gm.cpp:1665
u8 field_0xa6a
Definition d_a_e_gm.h:95
f32 field_0xa54
Definition d_a_e_gm.h:85
void mtx_set()
Definition d_a_e_gm.cpp:1323
f32 mColor
Definition d_a_e_gm.h:82
void core_damage()
Definition d_a_e_gm.cpp:634
void core_piku()
Definition d_a_e_gm.cpp:759
mDoExt_McaMorfSO * mpModelMorf
Definition d_a_e_gm.h:72
Definition f_op_actor.h:285
Definition m_Do_ext.h:331
STATIC_ASSERT(sizeof(daE_GM_c)==0xa78)
int BOOL
Definition types.h:33
unsigned long u32
Definition types.h:12
signed short int s16
Definition types.h:9
float f32
Definition types.h:25
unsigned char u8
Definition types.h:8