Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_b_zant_sima.h
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1#ifndef D_A_B_ZANT_SIMA_H
2#define D_A_B_ZANT_SIMA_H
3
4#include "d/d_bg_w.h"
6
15class daB_ZANTS_c : public fopAc_ac_c {
16public:
17 int draw();
18 void action();
19 int execute();
20 int _delete();
21 int CreateHeap();
22 int create();
23
25 /* 0x570 */ J3DModel* mpModel;
26 /* 0x574 */ mDoExt_brkAnm* mpBrkAnm;
27 /* 0x578 */ mDoExt_btkAnm* mpBtkAnm;
28 /* 0x57C */ u32 mPlayerID;
29 /* 0x580 */ u32 mBossID;
30 /* 0x584 */ u8 mSinkTimers[2];
31 /* 0x586 */ bool mSinkPlayer;
32 /* 0x587 */ bool mSinkZant;
33 /* 0x588 */ f32 mHeight;
34 /* 0x58C */ csXyz mRotation;
35 /* 0x594 */ Mtx mMtx;
36 /* 0x5C4 */ dBgW* mpBgW;
37};
38
39STATIC_ASSERT(sizeof(daB_ZANTS_c) == 0x5C8);
40
41#endif /* D_A_B_ZANT_SIMA_H */
Definition J3DModel.h:43
Definition c_sxyz.h:10
Definition d_bg_w.h:257
Zant (Goron Mines Phase)
Definition d_a_b_zant_sima.h:15
J3DModel * mpModel
Definition d_a_b_zant_sima.h:25
int execute()
Definition d_a_b_zant_sima.cpp:105
u32 mPlayerID
Definition d_a_b_zant_sima.h:28
csXyz mRotation
Definition d_a_b_zant_sima.h:34
int _delete()
Definition d_a_b_zant_sima.cpp:134
int draw()
Definition d_a_b_zant_sima.cpp:17
request_of_phase_process_class mPhase
Definition d_a_b_zant_sima.h:24
f32 mHeight
Definition d_a_b_zant_sima.h:33
mDoExt_btkAnm * mpBtkAnm
Definition d_a_b_zant_sima.h:27
u8 mSinkTimers[2]
Definition d_a_b_zant_sima.h:30
bool mSinkPlayer
Definition d_a_b_zant_sima.h:31
u32 mBossID
Definition d_a_b_zant_sima.h:29
int CreateHeap()
Definition d_a_b_zant_sima.cpp:146
mDoExt_brkAnm * mpBrkAnm
Definition d_a_b_zant_sima.h:26
Mtx mMtx
Definition d_a_b_zant_sima.h:35
bool mSinkZant
Definition d_a_b_zant_sima.h:32
int create()
Definition d_a_b_zant_sima.cpp:196
dBgW * mpBgW
Definition d_a_b_zant_sima.h:36
void action()
Definition d_a_b_zant_sima.cpp:43
Definition f_op_actor.h:230
Definition m_Do_ext.h:94
Definition m_Do_ext.h:65
STATIC_ASSERT(sizeof(daB_ZANTS_c)==0x5C8)
f32 Mtx[3][4]
Definition mtx.h:25
unsigned long u32
Definition types.h:12
float f32
Definition types.h:25
unsigned char u8
Definition types.h:8
Definition c_phase.h:17