Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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b_bq_class Member List

This is the complete list of members for b_bq_class, including all inherited members.

actor_conditionfopAc_ac_c
actor_statusfopAc_ac_c
actor_tagfopAc_ac_c
actor_typefopAc_ac_c
attention_infofopAc_ac_c
b_bq_class()b_bq_class
boxfopAc_ac_c
carryTypefopAc_ac_c
checkBallModelDraw()fopEn_enemy_c
checkCutDownHitFlg() constfopEn_enemy_cinline
checkDeadFlg() constfopEn_enemy_cinline
checkDownFlg() constfopEn_enemy_cinline
checkHeadLockFlg() constfopEn_enemy_cinline
checkWolfBiteDamage() constfopEn_enemy_cinline
checkWolfNoLock() constfopEn_enemy_cinline
cullfopAc_ac_c
cullMtxfopAc_ac_c
cullSizeFarfopAc_ac_c
cullTypefopAc_ac_c
currentfopAc_ac_c
demoActorIDfopAc_ac_c
draw_tagfopAc_ac_c
drawBallModel(dKy_tevstr_c *)fopEn_enemy_c
eventInfofopAc_ac_c
eyePosfopAc_ac_c
field_0x1138b_bq_class
field_0x1144b_bq_class
field_0x1151b_bq_class
field_0x1178b_bq_class
field_0x117Cb_bq_class
field_0x1180b_bq_class
field_0x1184b_bq_class
field_0x1188b_bq_class
field_0x118cb_bq_class
field_0x1190b_bq_class
field_0x1194b_bq_class
field_0x11a8b_bq_class
field_0x11d8b_bq_class
field_0x11DCb_bq_class
field_0x11fcb_bq_class
field_0x1218b_bq_class
field_0x1220b_bq_class
field_0x1224b_bq_class
field_0x1228b_bq_class
field_0x123cb_bq_class
field_0x1264b_bq_class
field_0x127cb_bq_class
field_0x1288b_bq_class
field_0x1294b_bq_class
field_0x1298b_bq_class
field_0x129cb_bq_class
field_0x12a0b_bq_class
field_0x12a8b_bq_class
field_0x12bcb_bq_class
field_0x12c8b_bq_class
field_0x1388b_bq_class
field_0x138cb_bq_class
field_0x138eb_bq_class
field_0x1390b_bq_class
field_0x1392b_bq_class
field_0x1393b_bq_class
field_0x1394b_bq_class
field_0x1396b_bq_class
field_0x560fopAc_ac_c
field_0x564fopAc_ac_c
field_0x565fopAc_ac_c
field_0x566fopAc_ac_c
field_0x567fopAc_ac_c
field_0x58cfopEn_enemy_c
field_0x590fopEn_enemy_c
field_0x5c8b_bq_class
field_0x5ccb_bq_class
field_0x5d8b_bq_class
field_0x5dcb_bq_class
field_0x684b_bq_class
field_0x6a4b_bq_class
field_0x6c8b_bq_class
field_0x6deb_bq_class
field_0x6ecb_bq_class
field_0x6f6b_bq_class
field_0x6f9b_bq_class
field_0x6fab_bq_class
field_0x6fbb_bq_class
field_0x6fcb_bq_class
field_0x6feb_bq_class
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
getDownPos()fopEn_enemy_cinline
getHeadLockPos()fopEn_enemy_cinline
getMidnaBindID(int i_idx)fopEn_enemy_cinline
getMidnaBindMode()fopEn_enemy_cinline
gravityfopAc_ac_c
groupfopAc_ac_c
healthfopAc_ac_c
heapfopAc_ac_c
homefopAc_ac_c
initBallModel()fopEn_enemy_c
jntColfopAc_ac_c
mActionb_bq_class
mAngleToPlayerb_bq_class
mAnmIDb_bq_class
mAtInfob_bq_class
maxFallSpeedfopAc_ac_c
mBallModelfopEn_enemy_c
mBaseleafdraw_class
mBlureRateb_bq_class
mBlureRateTargetb_bq_class
mBrkfopEn_enemy_c
mBtkfopEn_enemy_c
mbUnk0leafdraw_class
mbUnk1leafdraw_class
mCcBodyCoSphb_bq_class
mCcCoreCoSphb_bq_class
mCcCoreSphb_bq_class
mCcCoSttsb_bq_class
mCcMizuSphb_bq_class
mCcSphb_bq_class
mCcSttsb_bq_class
mColpatBlendb_bq_class
mColpatTypeb_bq_class
mDamageBackCountb_bq_class
mDeadColorb_bq_class
mDemoCamCenterb_bq_class
mDemoCamCenterTargetb_bq_class
mDemoCamEyeb_bq_class
mDemoCamEyeTargetb_bq_class
mDemoCamFovyb_bq_class
mDemoModeb_bq_class
mDemoModeTimerb_bq_class
mDisableDrawb_bq_class
mDistToPlayerb_bq_class
mDownPosfopEn_enemy_c
mDwPileafdraw_class
mEffectID1fopEn_enemy_c
mEffectID2fopEn_enemy_c
mFlagsfopEn_enemy_c
mHeadLockPosfopEn_enemy_c
mHeadRotb_bq_class
mInitHIOb_bq_class
mMidnaBindIDfopEn_enemy_c
mMidnaBindModefopEn_enemy_c
mMizuAtStartPosb_bq_class
mMizutamaEmtrIDsb_bq_class
mModeb_bq_class
mMonkeyBombIDb_bq_class
modelfopAc_ac_c
mpDeadBrkb_bq_class
mpDrawMtdleafdraw_class
mpEyeballModelb_bq_class
mPhaseb_bq_class
mPlayTodomeBtkb_bq_class
mpMorfb_bq_class
mpTodomeBtkb_bq_class
mSetBossExplodeb_bq_class
mSetDeadColorb_bq_class
mSmokeEmtrIDsb_bq_class
mSoundb_bq_class
mTentacleIDsb_bq_class
mThrowModefopEn_enemy_c
mTimersb_bq_class
offCutDownHitFlg()fopEn_enemy_cinline
offDownFlg()fopEn_enemy_cinline
offHeadLockFlg()fopEn_enemy_cinline
offWolfBiteDamage()fopEn_enemy_cinline
offWolfDownPullFlg()fopEn_enemy_cinline
offWolfNoLock()fopEn_enemy_cinline
oldfopAc_ac_c
onCutDownHitFlg()fopEn_enemy_cinline
onDownFlg()fopEn_enemy_cinline
onHeadLockFlg()fopEn_enemy_cinline
onWolfBiteDamage()fopEn_enemy_cinline
onWolfDownPullEndFlg()fopEn_enemy_cinline
onWolfDownStartFlg()fopEn_enemy_cinline
onWolfNoLock()fopEn_enemy_cinline
parentActorIDfopAc_ac_c
scalefopAc_ac_c
setBallModelEffect(dKy_tevstr_c *)fopEn_enemy_c
setDownPos(const cXyz *i_pos)fopEn_enemy_cinline
setHeadLockPos(const cXyz *i_pos)fopEn_enemy_cinline
setIDfopAc_ac_c
setMidnaBindID(u8 i_idx, u32 i_bindID)fopEn_enemy_cinline
setMidnaBindMode(u8 i_bindMode)fopEn_enemy_cinline
setStopStatus(u32 status)fopAc_ac_cinlinestatic
setThrowModeCatch()fopEn_enemy_cinline
setThrowModeDash()fopEn_enemy_cinline
setThrowModeThrowLeft()fopEn_enemy_cinline
setThrowModeThrowRight()fopEn_enemy_cinline
shape_anglefopAc_ac_c
speedfopAc_ac_c
speedFfopAc_ac_c
spherefopAc_ac_c
stopStatusfopAc_ac_cstatic
sub_methodfopAc_ac_c
subtypefopAc_ac_c
tevStrfopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c