#include <d_a_npc_chin.h>
◆ _SpotLight_c()
| daNpcChin_c::_SpotLight_c::_SpotLight_c |
( |
| ) |
|
|
inline |
◆ ~_SpotLight_c()
| daNpcChin_c::_SpotLight_c::~_SpotLight_c |
( |
| ) |
|
|
inline |
◆ draw()
| void daNpcChin_c::_SpotLight_c::draw |
( |
dKy_tevstr_c * | i_tevStr | ) |
|
◆ is_switch_on()
| bool daNpcChin_c::_SpotLight_c::is_switch_on |
( |
| ) |
|
|
inline |
◆ loadModel()
| int daNpcChin_c::_SpotLight_c::loadModel |
( |
| ) |
|
◆ playBtk()
| void daNpcChin_c::_SpotLight_c::playBtk |
( |
| ) |
|
|
inline |
◆ setMtx()
| void daNpcChin_c::_SpotLight_c::setMtx |
( |
| ) |
|
◆ setPlaySpeed()
| void daNpcChin_c::_SpotLight_c::setPlaySpeed |
( |
f32 | i_speed | ) |
|
|
inline |
◆ setPos()
| void daNpcChin_c::_SpotLight_c::setPos |
( |
cXyz & | i_pos | ) |
|
|
inline |
◆ setSwitch()
| void daNpcChin_c::_SpotLight_c::setSwitch |
( |
s8 | i_active | ) |
|
|
inline |
◆ switch_off()
| void daNpcChin_c::_SpotLight_c::switch_off |
( |
| ) |
|
|
inline |
◆ switch_on()
| void daNpcChin_c::_SpotLight_c::switch_on |
( |
| ) |
|
|
inline |
◆ mBtkAnm
◆ mpModel
| J3DModel* daNpcChin_c::_SpotLight_c::mpModel |
◆ mPos
| cXyz daNpcChin_c::_SpotLight_c::mPos |
◆ mRot
| csXyz daNpcChin_c::_SpotLight_c::mRot |
◆ mScale
| cXyz daNpcChin_c::_SpotLight_c::mScale |
◆ mSwitch
| s8 daNpcChin_c::_SpotLight_c::mSwitch |
The documentation for this class was generated from the following files: