Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daNpcFgd_c Member List

This is the complete list of members for daNpcFgd_c, including all inherited members.

actor_conditionfopAc_ac_c
actor_statusfopAc_ac_c
actor_tagfopAc_ac_c
actor_typefopAc_ac_c
animation(int)daNpcCd2_c
animation(int)daNpcCd2_c
attention_infofopAc_ac_c
boxfopAc_ac_c
carryTypefopAc_ac_c
ChairCreate(f32)daNpcCd2_c
checkFearSituation()daNpcCd2_c
create()daNpcFgd_c
create()daNpcFgd_c
create_init()daNpcFgd_c
create_init()daNpcFgd_c
cullfopAc_ac_c
cullMtxfopAc_ac_c
cullSizeFarfopAc_ac_c
cullTypefopAc_ac_c
currentfopAc_ac_c
demoActorIDfopAc_ac_c
draw_tagfopAc_ac_c
drawNpc()daNpcCd2_c
drawNpc()daNpcCd2_c
drawObj(int, J3DModel *, f32)daNpcCd2_c
drawObj(int, J3DModel *, f32)daNpcCd2_c
drawShadow(f32)daNpcCd2_c
drawShadow(f32)daNpcCd2_c
eventInfofopAc_ac_c
eyePosfopAc_ac_c
field_0x560fopAc_ac_c
field_0x564fopAc_ac_c
field_0x565fopAc_ac_c
field_0x566fopAc_ac_c
field_0x567fopAc_ac_c
field_0xa98daNpcCd2_c
field_0xac4daNpcCd2_c
field_0xac6daNpcCd2_c
field_0xac8daNpcFgd_c
field_0xaccdaNpcFgd_c
field_0xad0daNpcFgd_c
field_0xad4daNpcFgd_c
field_0xad8daNpcFgd_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
getAnmP(int, int)daNpcCd2_c
getAnmP(int, int)daNpcCd2_c
getEscapeTag()daNpcCd2_c
getNpcMdlDataP(int)daNpcCd2_c
getObjMdlDataP(int)daNpcCd2_c
getTexAnmP(int)daNpcCd2_c
gravityfopAc_ac_c
groupfopAc_ac_c
healthfopAc_ac_c
heapfopAc_ac_c
homefopAc_ac_c
initPosAngle(Vec &, s16)daNpcFgd_c
initPosAngle(Vec &, s16)daNpcFgd_c
isM_()daNpcCd2_c
jntColfopAc_ac_c
jntNodeCB(J3DJoint *, J3DModel *)daNpcCd2_c
loadResrc(int, int)daNpcCd2_c
loadResrc(int, int)daNpcCd2_c
m_cylDatdaNpcCd2_cstatic
mAcchdaNpcCd2_c
mAcchCirdaNpcCd2_c
maxFallSpeedfopAc_ac_c
mBaseleafdraw_class
mbUnk0leafdraw_class
mbUnk1leafdraw_class
mCitizendaNpcCd2_c
mCyldaNpcCd2_c
mDwPileafdraw_class
mLookatdaNpcCd2_c
modelfopAc_ac_c
mpBtpAnmdaNpcCd2_c
mpDrawMtdleafdraw_class
mPhase1daNpcCd2_c
mPhase2daNpcCd2_c
mPhase3daNpcCd2_c
mPhase4daNpcCd2_c
mpMorfdaNpcCd2_c
mSttsdaNpcCd2_c
NpcCreate(int)daNpcCd2_c
NpcCreate(int)daNpcCd2_c
ObjCreate(int)daNpcCd2_c
ObjCreate(int)daNpcCd2_c
offDrawFlag()daNpcFgd_cinline
oldfopAc_ac_c
onDrawFlag()daNpcFgd_cinline
parentActorIDfopAc_ac_c
removeResrc(int, int)daNpcCd2_c
removeResrc(int, int)daNpcCd2_c
scalefopAc_ac_c
setAnime(int param_1)daNpcFgd_cinline
setAnm(J3DAnmTransformKey *, f32, f32, int, int, int)daNpcCd2_c
setAnm(J3DAnmTransformKey *, f32, f32, int, int, int)daNpcCd2_c
setAttention(int)daNpcCd2_c
setAttention(int)daNpcCd2_c
setEnvTevCol()daNpcCd2_c
setEnvTevCol()daNpcCd2_c
setHitodamaParticle()daNpcCd2_c
setIDfopAc_ac_c
setRoomNo()daNpcCd2_c
setRoomNo()daNpcCd2_c
setStopStatus(u32 status)fopAc_ac_cinlinestatic
shape_anglefopAc_ac_c
speedfopAc_ac_c
speedFfopAc_ac_c
spherefopAc_ac_c
stopStatusfopAc_ac_cstatic
sub_methodfopAc_ac_c
subtypefopAc_ac_c
tevStrfopAc_ac_c
~daNpcCd2_c()daNpcCd2_c
~daNpcCd2_c()daNpcCd2_cvirtual
~daNpcFgd_c()daNpcFgd_c
~daNpcFgd_c()daNpcFgd_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c