Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daNPC_TK_c Member List

This is the complete list of members for daNPC_TK_c, including all inherited members.

_delete()daNPC_TK_c
action()daNPC_TK_c
actor_conditionfopAc_ac_c
actor_statusfopAc_ac_c
actor_tagfopAc_ac_c
actor_typefopAc_ac_c
attention_infofopAc_ac_c
boxfopAc_ac_c
calcDemoCamera()daNPC_TK_c
calcWolfDemoCam()daNPC_TK_c
calcWolfDemoCam2()daNPC_TK_c
carryTypefopAc_ac_c
cc_set()daNPC_TK_c
chaseTargetPos(cXyz, f32, f32, s16)daNPC_TK_c
checkActionSet()daNPC_TK_c
checkAttackDemo()daNPC_TK_c
checkBck(int)daNPC_TK_c
checkBeforeBg()daNPC_TK_c
checkWaterSurface(f32)daNPC_TK_c
create()daNPC_TK_c
CreateHeap()daNPC_TK_c
ctrlJoint(J3DJoint *, J3DModel *)daNPC_TK_c
cullfopAc_ac_c
cullMtxfopAc_ac_c
cullSizeFarfopAc_ac_c
cullTypefopAc_ac_c
currentfopAc_ac_c
demoActorIDfopAc_ac_c
draw()daNPC_TK_c
draw_tagfopAc_ac_c
endHawkCamera()daNPC_TK_c
eventInfofopAc_ac_c
execute()daNPC_TK_c
executeAttack()daNPC_TK_c
executeAttackDemo()daNPC_TK_c
executeAttackLink()daNPC_TK_c
executeAway()daNPC_TK_c
executeBack()daNPC_TK_c
executeBackHanjo()daNPC_TK_c
executeBackHanjoDemo()daNPC_TK_c
executeFly()daNPC_TK_c
executeHandOn()daNPC_TK_c
executePerch()daNPC_TK_c
executePerchDemo(int)daNPC_TK_c
executeResistanceDemo()daNPC_TK_c
executeStayHanjo()daNPC_TK_c
executeWolfEvent()daNPC_TK_c
executeWolfPerch()daNPC_TK_c
eyePosfopAc_ac_c
field_0x560fopAc_ac_c
field_0x564fopAc_ac_c
field_0x565fopAc_ac_c
field_0x566fopAc_ac_c
field_0x567fopAc_ac_c
field_0x568daNPC_TK_cprivate
field_0x6addaNPC_TK_cprivate
field_0x6aedaNPC_TK_cprivate
field_0x6c0daNPC_TK_cprivate
field_0x6c8daNPC_TK_cprivate
field_0x6ccdaNPC_TK_cprivate
field_0x71adaNPC_TK_cprivate
field_0x71bdaNPC_TK_cprivate
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
getHanjoHandPos()daNPC_TK_c
getMasterPointer()daNPC_TK_c
getTakeOffPosY()daNPC_TK_c
getTakePosY()daNPC_TK_c
gravityfopAc_ac_c
groupfopAc_ac_c
healthfopAc_ac_c
heapfopAc_ac_c
homefopAc_ac_c
initPerchDemo(int)daNPC_TK_c
isAttackLink()daNPC_TK_cinline
isHanjoHand()daNPC_TK_cinline
jntColfopAc_ac_c
JointCallBack(J3DJoint *, int)daNPC_TK_c
maxFallSpeedfopAc_ac_c
mBaseleafdraw_class
mbUnk0leafdraw_class
mbUnk1leafdraw_class
mDwPileafdraw_class
mFlagsdaNPC_TK_cprivate
modelfopAc_ac_c
mpDrawMtdleafdraw_class
mtx_set()daNPC_TK_c
oldfopAc_ac_c
parentActorIDfopAc_ac_c
scalefopAc_ac_c
setActionMode(int)daNPC_TK_c
setAddCalcSpeedXZ(cXyz &, cXyz const &, f32, f32, f32)daNPC_TK_c
setAttack()daNPC_TK_cinline
setAttackLink()daNPC_TK_cinline
setAway()daNPC_TK_cinline
setAwayAction(int)daNPC_TK_c
setBackHanjo()daNPC_TK_cinline
setBck(int, u8, f32, f32)daNPC_TK_c
setBump()daNPC_TK_cinline
setCarryActorMtx()daNPC_TK_c
setEvent()daNPC_TK_cinline
setEventWolf()daNPC_TK_cinline
setFlySE()daNPC_TK_c
setHanjoHand()daNPC_TK_cinline
setHawkCamera(fopAc_ac_c *)daNPC_TK_c
setHawkPath(u8 i_pathNo)daNPC_TK_cinline
setHawkSideCamera(cXyz)daNPC_TK_c
setIDfopAc_ac_c
setMasterShoulder(cXyz *)daNPC_TK_c
setQuickHanjoHand()daNPC_TK_cinline
setStopStatus(u32 status)fopAc_ac_cinlinestatic
shape_anglefopAc_ac_c
speedfopAc_ac_c
speedFfopAc_ac_c
spherefopAc_ac_c
stopStatusfopAc_ac_cstatic
sub_methodfopAc_ac_c
subtypefopAc_ac_c
tevStrfopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c