cPhs__Step
Definition c_phase.h:8
Definition Z2Creature.h:37
Definition d_bg_s_acch.h:15
Definition d_bg_s_acch.h:247
Definition d_msg_flow.h:49
Skullkid.
Definition d_a_e_pm.h:22
cXyz mCamCenterTarget
Definition d_a_e_pm.h:123
u8 mDoorAction
Definition d_a_e_pm.h:90
cXyz mCamEyeTarget
Definition d_a_e_pm.h:124
void AppearSet()
Definition d_a_e_pm.h:82
void EscapeAction()
Definition d_a_e_pm.cpp:1109
cXyz mCamCenterTarget2
Definition d_a_e_pm.h:125
bool CameraSet()
Definition d_a_e_pm.cpp:393
u8 SwitchChk()
Definition d_a_e_pm.h:84
void SetMoveCam2(f32, f32)
Definition d_a_e_pm.cpp:434
BOOL SearchNextPos()
Definition d_a_e_pm.cpp:367
dPath * mpPath
Definition d_a_e_pm.h:91
cXyz mLampPosition
Definition d_a_e_pm.h:130
int mPointIndex
Definition d_a_e_pm.h:94
u8 mPuppetDelete
Definition d_a_e_pm.h:107
s16 mHeadAngleZ
Definition d_a_e_pm.h:100
u8 mStage
Definition d_a_e_pm.h:111
void DemoBeforeEscape()
Definition d_a_e_pm.cpp:797
void DemoAfterEscape()
Definition d_a_e_pm.cpp:891
mDoExt_McaMorfSO * mpMorf
Definition d_a_e_pm.h:137
f32 field_0x5fc
Definition d_a_e_pm.h:96
void DemoSkip(int)
Definition d_a_e_pm.cpp:162
void Particle_Set(u16, cXyz)
Definition d_a_e_pm.cpp:284
u8 ActionChk()
Definition d_a_e_pm.h:83
cXyz mOldLampPosition
Definition d_a_e_pm.h:129
u8 mMode
Definition d_a_e_pm.h:104
void Action()
Definition d_a_e_pm.cpp:1219
void Ap_StartAction()
Definition d_a_e_pm.cpp:458
s16 mTimer[4]
Definition d_a_e_pm.h:114
Z2CreatureEnemy mCreatureSound
Definition d_a_e_pm.h:143
dCcD_Stts mCcStts
Definition d_a_e_pm.h:146
u8 field_0x5bc[0x5DC - 0x5BC]
Definition d_a_e_pm.h:89
void SetStopingCam()
Definition d_a_e_pm.cpp:415
u32 mShadowKey
Definition d_a_e_pm.h:142
u8 mAction
Definition d_a_e_pm.h:103
s16 mTargetHeadAngleX
Definition d_a_e_pm.h:101
dMsgFlow_c mMsgFlow
Definition d_a_e_pm.h:118
void SearchFarP()
Definition d_a_e_pm.cpp:337
Vec mPoint
Definition d_a_e_pm.h:92
u8 mPuppetNum
Definition d_a_e_pm.h:97
int ctrlJoint(J3DJoint *, J3DModel *)
Definition d_a_e_pm.cpp:261
void GakkiLoopAction(cXyz, f32)
bool mSecondEncounter
Definition d_a_e_pm.h:128
f32 mTargetSpeed
Definition d_a_e_pm.h:102
int CreateHeap()
Definition d_a_e_pm.cpp:176
u8 field_0x613
Definition d_a_e_pm.h:106
J3DModel * mpLampModel
Definition d_a_e_pm.h:139
s16 mIFrameTimer
Definition d_a_e_pm.h:108
u8 DoorChk()
Definition d_a_e_pm.h:85
void Ap_CreateAction()
Definition d_a_e_pm.cpp:602
void GroundCheck()
Definition d_a_e_pm.cpp:1063
void DeathAction()
Definition d_a_e_pm.cpp:1187
u8 mDemoMode
Definition d_a_e_pm.h:105
dCcD_Cyl mCcCyl
Definition d_a_e_pm.h:147
u8 mEyeAnmTimer
Definition d_a_e_pm.h:119
u8 mBossHealth
Definition d_a_e_pm.h:95
csXyz mLampAngle
Definition d_a_e_pm.h:131
s16 field_0x6fa
Definition d_a_e_pm.h:132
static int DemoSkipCallBack(void *, int)
Definition d_a_e_pm.cpp:168
mDoExt_McaMorf * mpGlowEffectMorf
Definition d_a_e_pm.h:140
cXyz mCamEye
Definition d_a_e_pm.h:122
void DemoMoveAction()
Definition d_a_e_pm.cpp:1008
bool field_0x6ff
Definition d_a_e_pm.h:135
mDoExt_McaMorf * mpTrumpetMorf
Definition d_a_e_pm.h:138
dCcU_AtInfo mAtInfo
Definition d_a_e_pm.h:148
u8 field_0x618
Definition d_a_e_pm.h:109
u32 mParticleKey
Definition d_a_e_pm.h:115
void Ap_EscapeAction()
Definition d_a_e_pm.cpp:713
s16 field_0x6fc
Definition d_a_e_pm.h:133
void SetAnm(int, int, f32, f32)
Definition d_a_e_pm.cpp:288
u8 mPathIndex
Definition d_a_e_pm.h:93
void Yazirushi()
Definition d_a_e_pm.cpp:309
f32 mCamFovY
Definition d_a_e_pm.h:127
void initCcCylinder()
Definition d_a_e_pm.cpp:233
mDoExt_btpAnm * mpEyeAnm
Definition d_a_e_pm.h:136
void SearchNearP()
Definition d_a_e_pm.cpp:359
s16 mHeadAngleX
Definition d_a_e_pm.h:99
void setCcCylinder()
Definition d_a_e_pm.cpp:256
void SearchRndP()
Definition d_a_e_pm.cpp:318
dBgS_ObjAcch mAcch
Definition d_a_e_pm.h:145
s16 mTargetAngleY
Definition d_a_e_pm.h:98
dBgS_AcchCir mAcchCir
Definition d_a_e_pm.h:144
u8 mEyeAnmFrame
Definition d_a_e_pm.h:120
cXyz mCamCenter
Definition d_a_e_pm.h:121
void SetMoveCam(f32, f32)
Definition d_a_e_pm.cpp:443
bool mBossLightOn
Definition d_a_e_pm.h:134
void SetReleaseCam()
Definition d_a_e_pm.cpp:450
bool mHIOInit
Definition d_a_e_pm.h:149
void WaitAction()
Definition d_a_e_pm.cpp:1019
u8 mSwBit
Definition d_a_e_pm.h:112
void AppearAction()
Definition d_a_e_pm.cpp:773
request_of_phase_process_class mPhase
Definition d_a_e_pm.h:141
cXyz mCamEyeTarget2
Definition d_a_e_pm.h:126
u32 mGakkiParticleKey[3]
Definition d_a_e_pm.h:116
bool mAppear
Definition d_a_e_pm.h:110
fpc_ProcID mPuppetID[4]
Definition d_a_e_pm.h:88
void SetStopCam(cXyz, f32, f32, s16)
Definition d_a_e_pm.cpp:420
void SetGakkiEffect()
Definition d_a_e_pm.cpp:380
void DemoBossStart2()
Definition d_a_e_pm.cpp:1262
int mAnm
Definition d_a_e_pm.h:113
u32 mLampParticleKey
Definition d_a_e_pm.h:117
Definition f_op_actor.h:285
Definition m_Do_ext.h:331
Definition m_Do_ext.h:369
Definition m_Do_ext.h:182
STATIC_ASSERT(sizeof(daE_PM_c)==0xB7C)
int BOOL
Definition types.h:33
unsigned long u32
Definition types.h:12
signed short int s16
Definition types.h:9
float f32
Definition types.h:25
unsigned short int u16
Definition types.h:10
unsigned char u8
Definition types.h:8
unsigned int fpc_ProcID
Definition f_pc_base.h:10