Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_bd.h File Reference

Go to the source code of this file.

Classes

class  bd_class
 Bird. More...
 
class  daBd_HIO_c
 

Enumerations

enum  da_BD_ANM {
  ANM_FLY = 5 , ANM_KAKKU , ANM_KAKKU1 , ANM_PITA_DOWN ,
  ANM_PITA_LEFTUP , ANM_PITA_RIGHT , ANM_PYON
}
 
enum  Action_bd {
  ACT_GROUND = 0 , ACT_FLY = 1 , ACT_DROP = 2 , ACT_LANDING = 3 ,
  ACT_LANDING2 = 4 , ACT_LANDING3 = 5 , ACT_ROPE = 6 , ACT_KKRI = 7
}
 

Functions

 STATIC_ASSERT (sizeof(bd_class)==0x9ec)
 

Enumeration Type Documentation

◆ Action_bd

enum Action_bd
Enumerator
ACT_GROUND 
ACT_FLY 
ACT_DROP 
ACT_LANDING 
ACT_LANDING2 
ACT_LANDING3 
ACT_ROPE 
ACT_KKRI 

◆ da_BD_ANM

enum da_BD_ANM
Enumerator
ANM_FLY 
ANM_KAKKU 
ANM_KAKKU1 
ANM_PITA_DOWN 
ANM_PITA_LEFTUP 
ANM_PITA_RIGHT 
ANM_PYON 

Function Documentation

◆ STATIC_ASSERT()

STATIC_ASSERT ( sizeof(bd_class) = =0x9ec)