Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_e_yk.h File Reference

Go to the source code of this file.

Classes

class  e_yk_class
 Twilight Keese (Yami Keese) More...
 

Enumerations

enum  daE_YK_Action {
  ACT_ROOF , ACT_FIGHT_FLY , ACT_FIGHT , ACT_ATTACK ,
  ACT_RETURN , ACT_FLY , ACT_PATH_FLY , ACT_CHANCE = 10 ,
  ACT_WOLFBITE = 13 , ACT_WIND
}
 Shadow Keese current action. More...
 

Functions

 STATIC_ASSERT (sizeof(e_yk_class)==0xA90)
 

Detailed Description

This header contains information about the Shadow Keese actor.

Enumeration Type Documentation

◆ daE_YK_Action

Shadow Keese current action.

Enumerator
ACT_ROOF 

Keese hangs from roof, enters combat if player gets close.

ACT_FIGHT_FLY 

Keese flies directly towards player to initiate combat.

ACT_FIGHT 

Keese circles around player at a distance, preparing to attack.

ACT_ATTACK 

Keese charges directly at player to deal damage.

ACT_RETURN 

Keese returns to its home position on the roof.

ACT_FLY 

Keese flies randomly around its home position.

ACT_PATH_FLY 

Keese follows predefined path points in the room.

ACT_CHANCE 

Keese is stunned from shield attack, falls and bounces on ground.

ACT_WOLFBITE 

Keese is caught in wolf Link's mouth, can be thrown.

ACT_WIND 

Keese is caught in Gale Boomerang's wind, spins around it.

Function Documentation

◆ STATIC_ASSERT()

STATIC_ASSERT ( sizeof(e_yk_class) = =0xA90)