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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Go to the source code of this file.
Classes | |
| class | cBgW_TriElm |
| class | cBgW_RwgElm |
| class | cBgW_NodeTree |
| class | cBgW_GrpElm |
| struct | cBgW_BlkElm |
| struct | cBgD_Tri_t |
| struct | cBgD_Ti_t |
| struct | cBgD_Blk_t |
| struct | cBgD_Tree_t |
| struct | cBgD_Grp_t |
| struct | cBgD_t |
| class | cBgW |
| class | dBgW |
Typedefs | |
| typedef void(* | dBgW_RideCallback) (dBgW *, fopAc_ac_c *, fopAc_ac_c *) |
| typedef void(* | dBgW_ArrowStickCallback) (dBgW *, fopAc_ac_c *, fopAc_ac_c *, cXyz &) |
| typedef void(* | dBgW_CrrFunc) (dBgW *, void *, cBgS_PolyInfo const &, bool, cXyz *, csXyz *, csXyz *) |
Functions | |
| dBgW * | dBgW_NewSet (cBgD_t *pbgd, u32 flags, Mtx *pbase_mtx) |
| typedef void(* dBgW_ArrowStickCallback) (dBgW *, fopAc_ac_c *, fopAc_ac_c *, cXyz &) |
| typedef void(* dBgW_CrrFunc) (dBgW *, void *, cBgS_PolyInfo const &, bool, cXyz *, csXyz *, csXyz *) |
| typedef void(* dBgW_RideCallback) (dBgW *, fopAc_ac_c *, fopAc_ac_c *) |