Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Go to the source code of this file.
Classes | |
class | dCcMassS_Obj |
class | dCcMassS_HitInf |
class | dCcMassS_Mng |
Typedefs | |
typedef void(* | dCcMassS_ObjCallback) (fopAc_ac_c *, cXyz *, u32) |
Functions | |
STATIC_ASSERT (0x20==sizeof(dCcMassS_Obj)) | |
STATIC_ASSERT (sizeof(dCcMassS_Mng)==0x278) | |
typedef void(* dCcMassS_ObjCallback) (fopAc_ac_c *, cXyz *, u32) |
STATIC_ASSERT | ( | 0x20 | = =sizeof(dCcMassS_Obj) | ) |
STATIC_ASSERT | ( | sizeof(dCcMassS_Mng) | = =0x278 | ) |