Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_bg_pc.h File Reference

Go to the source code of this file.

Classes

struct  sBgPc
 
class  dBgPc
 

Enumerations

enum  dBgPc_ECode {
  CODE_OBJ_THRU = 0x4000 , CODE_CAM_THRU = 0x8000 , CODE_LINK_THRU = 0x10000 , CODE_ARROW_THRU = 0x20000 ,
  CODE_HS_STICK = 0x40000 , CODE_BOOMERANG_THRU = 0x80000 , CODE_ROPE_THRU = 0x100000 , CODE_HORSE_NO_ENTRY = 0x200000 ,
  CODE_SHDW_THRU = 0x400000 , CODE_BOMB_THRU = 0x800000 , CODE_IRON_BALL_THRU = 0x1000000 , CODE_ATTACK_THRU = 0x2000000 ,
  CODE_UNDERWATER_ROOF = 0x40000000
}
 

Enumeration Type Documentation

◆ dBgPc_ECode

Enumerator
CODE_OBJ_THRU 
CODE_CAM_THRU 
CODE_LINK_THRU 
CODE_ARROW_THRU 
CODE_HS_STICK 
CODE_BOOMERANG_THRU 
CODE_ROPE_THRU 
CODE_HORSE_NO_ENTRY 
CODE_SHDW_THRU 
CODE_BOMB_THRU 
CODE_IRON_BALL_THRU 
CODE_ATTACK_THRU 
CODE_UNDERWATER_ROOF