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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Go to the source code of this file.
Classes | |
class | daObjBmSh_c |
Boomerang Shutter. More... | |
Enumerations | |
enum | daObjBmSh_Action { daObjBmSh_Action_WAIT_e = 0 , daObjBmSh_Action_ORDER_EVENT_e = 1 , daObjBmSh_Action_EVENT_e = 2 , daObjBmSh_Action_DEAD_e = 3 } |
enum | daObjBmSh_MoveMode { daObjBmSh_MoveMode_WAIT_e = 0 , daObjBmSh_MoveMode_MOVE_e = 1 , daObjBmSh_MoveMode_END_e = 2 } |
Functions | |
STATIC_ASSERT (sizeof(daObjBmSh_c)==0x5dc) | |
enum daObjBmSh_Action |
enum daObjBmSh_MoveMode |
STATIC_ASSERT | ( | sizeof(daObjBmSh_c) | = =0x5dc | ) |