Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Go to the source code of this file.
Classes | |
class | dEvDb_bit_c |
class | dEvDb_reg_c |
class | dEvDb_flag_base_c |
class | dEvt_order_c |
class | dEvt_control_c |
Typedefs | |
typedef int(* | SkipFunc) (void *, int) |
Enumerations | |
enum | EventMode { EVT_MODE_NONE , EVT_MODE_TALK , EVT_MODE_DEMO } |
enum | EventType { EVT_TYPE_TALK , EVT_TYPE_DOOR , EVT_TYPE_OTHER , EVT_TYPE_COMPULSORY , EVT_TYPE_POTENTIAL , EVT_TYPE_ITEM , EVT_TYPE_SHOWITEM_X , EVT_TYPE_SHOWITEM_Y , EVT_TYPE_CATCH = 10 , EVT_TYPE_TREASURE } |
enum | EventStatus { STATUS_NONE } |
Functions | |
int | dEv_noFinishSkipProc (void *, int) |
STATIC_ASSERT (sizeof(dEvt_order_c)==0x18) | |
int | dEv_defaultSkipProc (void *param_0, int param_1) |
int | dEv_defaultSkipZev (void *param_0, int param_1) |
int | dEv_defaultSkipStb (void *param_0, int param_1) |
STATIC_ASSERT | ( | sizeof(dEvt_order_c) | = =0x18 | ) |