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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Typedefs | |
| typedef bool(dCamera_c::* | engine_fn) (s32) |
Functions | |
| dAttention_c * | dComIfGp_getAttention () |
| dCamera_c * | dCam_getBody () |
| camera_class * | dCam_getCamera () |
| s16 | dCam_getControledAngleY (camera_class *param_0) |
| s16 | dCam_getAngleX (camera_class *i_cam) |
| s16 | dCam_getAngleY (camera_class *i_cam) |
| typedef bool(dCamera_c::* engine_fn) (s32) |
| s16 dCam_getAngleX | ( | camera_class * | i_cam | ) |
| s16 dCam_getAngleY | ( | camera_class * | i_cam | ) |
| dCamera_c * dCam_getBody | ( | ) |
| camera_class * dCam_getCamera | ( | ) |
| s16 dCam_getControledAngleY | ( | camera_class * | param_0 | ) |
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