Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_b_go.h File Reference

Go to the source code of this file.

Classes

class  b_go_class
 Goron Golem. More...
 
class  daB_GO_HIO_c
 

Enumerations

enum  daB_GO_ANM {
  ANM_ATTACK = 4 , ANM_DAMAGE_01 , ANM_DAMAGE_02 , ANM_DEAD_01 ,
  ANM_DEAD_02 , ANM_FALL , ANM_START_L , ANM_START_R ,
  ANM_STEP , ANM_TRAP , ANM_WAIT_02 , ANM_WAIT_03 ,
  ANM_WALK
}
 
enum  daB_GO_Action { ACT_WAIT , ACT_WALK , ACT_ATTACK }
 

Functions

 STATIC_ASSERT (sizeof(b_go_class)==0xD38)
 

Enumeration Type Documentation

◆ daB_GO_Action

Enumerator
ACT_WAIT 
ACT_WALK 
ACT_ATTACK 

◆ daB_GO_ANM

Enumerator
ANM_ATTACK 
ANM_DAMAGE_01 
ANM_DAMAGE_02 
ANM_DEAD_01 
ANM_DEAD_02 
ANM_FALL 
ANM_START_L 
ANM_START_R 
ANM_STEP 
ANM_TRAP 
ANM_WAIT_02 
ANM_WAIT_03 
ANM_WALK 

Function Documentation

◆ STATIC_ASSERT()

STATIC_ASSERT ( sizeof(b_go_class = =0xD38)