Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Go to the source code of this file.
Classes | |
struct | vib_pattern |
class | dVibration_c |
Enumerations | |
enum | VIBMODE_SHOCK { VIBMODE_S_NONE = -1 , VIBMODE_S_CUSTOM , VIBMODE_S_POWER1 , VIBMODE_S_POWER2 , VIBMODE_S_POWER3 , VIBMODE_S_POWER4 , VIBMODE_S_POWER5 , VIBMODE_S_POWER6 , VIBMODE_S_POWER7 , VIBMODE_S_POWER8 , VIBMODE_S_DOKUTT , VIBMODE_S_FOR2D , VIBMODE_S_MAX } |
enum | VIBMODE_QUAKE { VIBMODE_Q_NONE = -1 , VIBMODE_Q_CUSTOM , VIBMODE_Q_POWER1 , VIBMODE_Q_POWER2 , VIBMODE_Q_POWER3 , VIBMODE_Q_POWER4 , VIBMODE_Q_POWER5 , VIBMODE_Q_POWER6 , VIBMODE_Q_POWER7 , VIBMODE_Q_POWER8 , VIBMODE_Q_HORSE , VIBMODE_Q_MAX } |