Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Classes | |
struct | ob_part_s |
struct | ob_ke_s |
class | b_ob_class |
Morpheel (body) More... | |
class | daB_OB_HIO_c |
Enumerations | |
enum | b_ob_action { OB_ACTION_CORE_START , OB_ACTION_CORE_HAND_MOVE , OB_ACTION_BOMBFISH_SET , OB_ACTION_CORE_HOOK , OB_ACTION_CORE_CHANCE , OB_ACTION_CORE_END , OB_ACTION_FISH_NORMAL = 100 , OB_ACTION_FISH_VACUME , OB_ACTION_FISH_END } |
enum | b_oh_anm { OB_ANM_APPEAR = 0x12 , OB_ANM_APPEAR_2 , OB_ANM_DEAD , OB_ANM_EAT , OB_ANM_EAT_2 , OB_ANM_LAST_DAMAGE , OB_ANM_OPEN_MOUTH , OB_ANM_OPEN_MOUTH_WAIT , OB_ANM_SWALLOW , OB_ANM_SWIM_WAIT , OB_ANM_TENTACLE_END , OB_ANM_THROWUP , OB_ANM_WAIT } |
Functions | |
STATIC_ASSERT (sizeof(b_ob_class)==0x5DE4) | |
STATIC_ASSERT | ( | sizeof(b_ob_class) | = =0x5DE4 | ) |