Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_bg_obj.h File Reference

Go to the source code of this file.

Classes

class  daBgObj_c
 Moving Background Obj? More...
 
class  daBgObj_c::spec_data_c
 
struct  spec_dat
 

Namespaces

namespace  daBgObj_prm
 

Typedefs

typedef int(daBgObj_c::* createHeapFunc) ()
 
typedef int(daBgObj_c::* createInitFunc) ()
 
typedef int(daBgObj_c::* executeFunc) ()
 
typedef void(daBgObj_c::* tgSetFunc) ()
 
typedef int(daBgObj_c::* actionFunc) ()
 

Functions

u8 daBgObj_prm::getEvId (daBgObj_c *i_this)
 
u8 daBgObj_prm::getSwBit (daBgObj_c *i_this)
 
u8 daBgObj_prm::getSwBit2 (daBgObj_c *i_this)
 
u8 daBgObj_prm::getObjArg0 (daBgObj_c *i_this)
 

Typedef Documentation

◆ actionFunc

typedef int(daBgObj_c::* actionFunc) ()

◆ createHeapFunc

typedef int(daBgObj_c::* createHeapFunc) ()

◆ createInitFunc

typedef int(daBgObj_c::* createInitFunc) ()

◆ executeFunc

typedef int(daBgObj_c::* executeFunc) ()

◆ tgSetFunc

typedef void(daBgObj_c::* tgSetFunc) ()