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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Go to the source code of this file.
Classes | |
| class | daBgObj_c |
| Moving Background Obj? More... | |
| class | daBgObj_c::spec_data_c |
| struct | spec_dat |
Namespaces | |
| namespace | daBgObj_prm |
Typedefs | |
| typedef int(daBgObj_c::* | createHeapFunc) () |
| typedef int(daBgObj_c::* | createInitFunc) () |
| typedef int(daBgObj_c::* | executeFunc) () |
| typedef void(daBgObj_c::* | tgSetFunc) () |
| typedef int(daBgObj_c::* | actionFunc) () |
Functions | |
| u8 | daBgObj_prm::getEvId (daBgObj_c *i_this) |
| u8 | daBgObj_prm::getSwBit (daBgObj_c *i_this) |
| u8 | daBgObj_prm::getSwBit2 (daBgObj_c *i_this) |
| u8 | daBgObj_prm::getObjArg0 (daBgObj_c *i_this) |
| typedef int(daBgObj_c::* actionFunc) () |
| typedef int(daBgObj_c::* createHeapFunc) () |
| typedef int(daBgObj_c::* createInitFunc) () |
| typedef int(daBgObj_c::* executeFunc) () |
| typedef void(daBgObj_c::* tgSetFunc) () |