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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_event_debug.h File Reference

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Classes

struct  dEvDb_bit_c
 
struct  dEvDb_reg_c
 
struct  dEvDb_flag_base_c
 
struct  dEvM_play_HIO_c
 
struct  dEvM_reg_HIO_c
 
struct  dEvM_bit_HIO_c
 
struct  dEvM_root_bit_HIO_c
 
struct  dEvM_root_reg_HIO_c
 
struct  dEvM_HIO_c
 

Functions

 STATIC_ASSERT (sizeof(dEvM_play_HIO_c)==0xC)
 
 STATIC_ASSERT (sizeof(dEvM_reg_HIO_c)==0xC)
 
 STATIC_ASSERT (sizeof(dEvM_bit_HIO_c)==0xC)
 
 STATIC_ASSERT (sizeof(dEvM_root_bit_HIO_c)==0x4B8)
 
 STATIC_ASSERT (sizeof(dEvM_root_reg_HIO_c)==0x4B8)
 

Function Documentation

◆ STATIC_ASSERT() [1/5]

STATIC_ASSERT ( sizeof(dEvM_bit_HIO_c) = =0xC)

◆ STATIC_ASSERT() [2/5]

STATIC_ASSERT ( sizeof(dEvM_play_HIO_c) = =0xC)

◆ STATIC_ASSERT() [3/5]

STATIC_ASSERT ( sizeof(dEvM_reg_HIO_c) = =0xC)

◆ STATIC_ASSERT() [4/5]

STATIC_ASSERT ( sizeof(dEvM_root_bit_HIO_c) = =0x4B8)

◆ STATIC_ASSERT() [5/5]

STATIC_ASSERT ( sizeof(dEvM_root_reg_HIO_c) = =0x4B8)