Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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static u8 * | firstSrcData () |
static u8 * | nextSrcData (u8 *param_0) |
static int | JKRDecompressFromAramToMainRam (u32 src, void *dst, u32 srcLength, u32 dstLength, u32 offset, u32 *resourceSize) |
int | decompSZS_subroutine (u8 *src, u8 *dest) |
Variables | |
static OSMutex | decompMutex |
static u8 * | szpBuf |
static u8 * | szpEnd |
static u8 * | refBuf |
static u8 * | refEnd |
static u8 * | refCurrent |
static u32 | srcOffset |
static u32 | transLeft |
static u8 * | srcLimit |
static u32 | srcAddress |
static u32 | fileOffset |
static u32 | readCount |
static u32 | maxDest |
static bool | s_is_decompress_mutex_initialized |
static u32 * | tsPtr |
static u32 | tsArea |
static const char * | stringBase_8039D0A6 = "bad aramSync\n" |
static const char * | pad_8039D0B4 = "\0\0\0" |
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