Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Classes | |
struct | CallbackArgs |
Namespaces | |
namespace | JASResArcLoader |
Typedefs | |
typedef struct OSMessageQueue | OSMessageQueue |
typedef void(* | LoadCallback) (u32, u32) |
Enumerations | |
enum | ResArcMessage { RESARCMSG_Error = -1 , RESARCMSG_Success = 0 } |
Functions | |
size_t | JASResArcLoader::getResSize (JKRArchive const *, u16) |
size_t | JASResArcLoader::getResMaxSize (JKRArchive const *) |
static void | JASResArcLoader::loadResourceCallback (void *) |
int | JASResArcLoader::loadResourceAsync (JKRArchive *, u16, u8 *, u32, void(*)(u32, u32), u32) |