Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JASResArcLoader.h File Reference

Go to the source code of this file.

Classes

struct  CallbackArgs
 

Namespaces

namespace  JASResArcLoader
 

Typedefs

typedef struct OSMessageQueue OSMessageQueue
 
typedef void(* LoadCallback) (u32, u32)
 

Enumerations

enum  ResArcMessage { RESARCMSG_Error = -1 , RESARCMSG_Success = 0 }
 

Functions

size_t JASResArcLoader::getResSize (JKRArchive const *, u16)
 
size_t JASResArcLoader::getResMaxSize (JKRArchive const *)
 
static void JASResArcLoader::loadResourceCallback (void *)
 
int JASResArcLoader::loadResourceAsync (JKRArchive *, u16, u8 *, u32, void(*)(u32, u32), u32)
 

Typedef Documentation

◆ LoadCallback

typedef void(* LoadCallback) (u32, u32)

◆ OSMessageQueue

Enumeration Type Documentation

◆ ResArcMessage

Enumerator
RESARCMSG_Error 
RESARCMSG_Success