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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
| double | __ieee754_sqrt (double x) double __ieee754_sqrt(x) double x |
| if ((ix0 &0x7ff00000)==0x7ff00000) | |
| if (ix0<=0) | |
| if (m==0) | |
| if (m &1) | |
| while (r !=0) | |
| if ((ix0|ix1) !=0) | |
Variables | |
| static const double | one = 1.0 |
| static const double | tiny = 1.0e-300 |
| int | sign = (int)0x80000000 |
| unsigned | r = 0x00200000 |
| unsigned | t1 |
| unsigned | s1 |
| unsigned | ix1 = __LO(x) |
| unsigned | q1 |
| int | ix0 = __HI(x) |
| int | s0 |
| int | q = q1 = s0 = s1 = 0 |
| int | m = (ix0 >> 20) |
| int | t |
| int | i |
| double __ieee754_sqrt | ( | double | x | ) |
| if | ( | (ix0 &0x7ff00000) | = = 0x7ff00000 | ) |
| if | ( | ix0<= | 0 | ) |
| if | ( | m & | 1 | ) |
| if | ( | m | = = 0 | ) |
| while | ( | r ! | = 0 | ) |
| int i |
| m = (ix0 >> 20) |
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static |
| unsigned q1 |
| r = 0x00200000 |
| int s0 |
| unsigned s1 |
| int sign = (int)0x80000000 |
| int t |
| unsigned t1 |
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static |