Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
static ResTIMG * | createTimg (u16 width, u16 height, u32 format) |
static void | darwFilter (GXColor matColor) |
void | mDoGph_BlankingON () |
void | mDoGph_BlankingOFF () |
static void | dScnPly_BeforeOfPaint () |
int | mDoGph_BeforeOfDraw () |
int | mDoGph_AfterOfDraw () |
static void | drawDepth2 (view_class *param_0, view_port_class *param_1, int param_2) |
static void | trimming (view_class *param_0, view_port_class *param_1) |
void | mDoGph_drawFilterQuad (s8 param_0, s8 param_1) |
static void | retry_captue_frame (view_class *param_0, view_port_class *param_1, int param_2) |
static void | motionBlure (view_class *param_0) |
static void | setLight () |
static void | drawItem3D () |
int | mDoGph_Painter () |
int | mDoGph_Create () |
Variables | |
bool | data_80450BE7 |
static bool | data_80450BE8 |
m_Do_graphic.cpp Graphics Management Functions
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int mDoGph_AfterOfDraw | ( | ) |
int mDoGph_BeforeOfDraw | ( | ) |
void mDoGph_BlankingOFF | ( | ) |
int mDoGph_Create | ( | ) |
int mDoGph_Painter | ( | ) |
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bool data_80450BE7 |
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