Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JORServer.h File Reference

Go to the source code of this file.

Classes

struct  JOREventCallbackListNode
 
class  JORServer
 

Functions

u32 JORMessageBox (const char *message, const char *title, u32 style)
 
u32 JOR_MESSAGELOOP ()
 
void JOR_INIT ()
 
void JOR_SETROOTNODE (const char *name, JORReflexible *node, u32 param_3, u32 param_4)
 
JORMContextattachJORMContext (u32 msgID)
 
JORMContextJORAttachMContext (u32 msgID)
 
void releaseJORMContext (JORMContext *mctx)
 
void JORReleaseMContext (JORMContext *mctx)
 
void JOR_ENABLEEVENTCALLBACKLIST (bool enable)
 

Function Documentation

◆ attachJORMContext()

JORMContext * attachJORMContext ( u32 msgID)
inline

◆ JOR_ENABLEEVENTCALLBACKLIST()

void JOR_ENABLEEVENTCALLBACKLIST ( bool enable)
inline

◆ JOR_INIT()

void JOR_INIT ( )
inline

◆ JOR_MESSAGELOOP()

u32 JOR_MESSAGELOOP ( )
inline

◆ JOR_SETROOTNODE()

void JOR_SETROOTNODE ( const char * name,
JORReflexible * node,
u32 param_3,
u32 param_4 )
inline

◆ JORAttachMContext()

JORMContext * JORAttachMContext ( u32 msgID)
inline

◆ JORMessageBox()

u32 JORMessageBox ( const char * message,
const char * title,
u32 style )

◆ JORReleaseMContext()

void JORReleaseMContext ( JORMContext * mctx)
inline

◆ releaseJORMContext()

void releaseJORMContext ( JORMContext * mctx)
inline