Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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OSMemory.c File Reference

Functions

static BOOL OnReset (BOOL final)
 
u32 OSGetPhysicalMemSize (void)
 
u32 OSGetConsoleSimulatedMemSize (void)
 
static void MEMIntrruptHandler (__OSInterrupt interrupt, OSContext *context)
 
void OSProtectRange (u32 chan, void *addr, u32 nBytes, u32 control)
 
static asm void Config24MB (void)
 
static asm void Config48MB (void)
 
static asm void RealMode (__REGISTER u32 addr)
 
void __OSInitMemoryProtection (void)
 

Variables

static OSResetFunctionInfo ResetFunctionInfo
 
void(* __OSErrorTable [])(u16, OSContext *,...)
 

Function Documentation

◆ __OSInitMemoryProtection()

void __OSInitMemoryProtection ( void )

◆ Config24MB()

static asm void Config24MB ( void )
static

◆ Config48MB()

static asm void Config48MB ( void )
static

◆ MEMIntrruptHandler()

static void MEMIntrruptHandler ( __OSInterrupt interrupt,
OSContext * context )
static

◆ OnReset()

static BOOL OnReset ( BOOL final)
static

◆ OSGetConsoleSimulatedMemSize()

u32 OSGetConsoleSimulatedMemSize ( void )

◆ OSGetPhysicalMemSize()

u32 OSGetPhysicalMemSize ( void )

◆ OSProtectRange()

void OSProtectRange ( u32 chan,
void * addr,
u32 nBytes,
u32 control )

◆ RealMode()

static asm void RealMode ( __REGISTER u32 addr)
static

Variable Documentation

◆ __OSErrorTable

void(* __OSErrorTable[])(u16, OSContext *,...) ( u16 ,
OSContext * ,
... )

◆ ResetFunctionInfo

OSResetFunctionInfo ResetFunctionInfo
static
Initial value:
= {
0x7F,
NULL,
NULL
}
static BOOL OnReset(BOOL final)
Definition OSMemory.c:39