Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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OSStateTM.c File Reference

Functions

static u32 StmImInBuf[8] ATTRIBUTE_ALIGN (32)
 
static BOOL __OSGetResetButtonStateRaw (void)
 
static s32 __OSStateEventHandler (s32, void *)
 
static s32 __OSVIDimReplyHandler (s32, void *)
 
static void __OSDefaultResetCallback (void)
 
static void __OSDefaultPowerCallback (void)
 
static void __OSRegisterStateEvent (void)
 
static int AccessVIDimRegs (void)
 
static void LockUp (void)
 
OSPowerCallback OSSetPowerCallback (OSPowerCallback callback)
 
BOOL OSGetResetButtonState (void)
 
BOOL OSGetResetSwitchState (void)
 
int __OSInitSTM (void)
 
void dummyStrings ()
 
void __OSShutdownToSBY (void)
 
void __OSHotReset (void)
 
int __OSSetVIForceDimming (BOOL isEnabled, u32 yShift, u32 xShift)
 
s32 __OSSetIdleLEDMode (u32 led_mode)
 
s32 __OSUnRegisterStateEvent (void)
 
void ACRWriteReg (u32 param_0, u32 param_1)
 
void dummyStrings2 ()
 

Variables

static OSResetCallback ResetCallback
 
static OSPowerCallback PowerCallback
 
static BOOL ResetDown = 0
 
static int StmReady = 0
 
static int StmImDesc = 0
 
static int StmEhDesc = 0
 
static int StmEhRegistered = 0
 
static int StmVdInUse = 0
 

Function Documentation

◆ __OSDefaultPowerCallback()

void __OSDefaultPowerCallback ( void )
static

◆ __OSDefaultResetCallback()

void __OSDefaultResetCallback ( void )
static

◆ __OSGetResetButtonStateRaw()

BOOL __OSGetResetButtonStateRaw ( void )
static

◆ __OSHotReset()

void __OSHotReset ( void )

◆ __OSInitSTM()

int __OSInitSTM ( void )

◆ __OSRegisterStateEvent()

static void __OSRegisterStateEvent ( void )
static

◆ __OSSetIdleLEDMode()

s32 __OSSetIdleLEDMode ( u32 led_mode)

◆ __OSSetVIForceDimming()

int __OSSetVIForceDimming ( BOOL isEnabled,
u32 yShift,
u32 xShift )

◆ __OSShutdownToSBY()

void __OSShutdownToSBY ( void )

◆ __OSStateEventHandler()

static s32 __OSStateEventHandler ( s32 ret,
void * pUnused )
static

◆ __OSUnRegisterStateEvent()

s32 __OSUnRegisterStateEvent ( void )

◆ __OSVIDimReplyHandler()

s32 __OSVIDimReplyHandler ( s32 ret,
void * pUnused )
static

◆ AccessVIDimRegs()

static int AccessVIDimRegs ( void )
static

◆ ACRWriteReg()

void ACRWriteReg ( u32 param_0,
u32 param_1 )

◆ ATTRIBUTE_ALIGN()

static u32 StmImInBuf[8] ATTRIBUTE_ALIGN ( 32 )
static

◆ dummyStrings()

void dummyStrings ( )

◆ dummyStrings2()

void dummyStrings2 ( )

◆ LockUp()

static void LockUp ( void )
static

◆ OSGetResetButtonState()

BOOL OSGetResetButtonState ( void )

◆ OSGetResetSwitchState()

BOOL OSGetResetSwitchState ( void )

◆ OSSetPowerCallback()

OSPowerCallback OSSetPowerCallback ( OSPowerCallback callback)

Variable Documentation

◆ PowerCallback

OSPowerCallback PowerCallback
static

◆ ResetCallback

OSResetCallback ResetCallback
static

◆ ResetDown

BOOL ResetDown = 0
static

◆ StmEhDesc

int StmEhDesc = 0
static

◆ StmEhRegistered

int StmEhRegistered = 0
static

◆ StmImDesc

int StmImDesc = 0
static

◆ StmReady

int StmReady = 0
static

◆ StmVdInUse

int StmVdInUse = 0
static