Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_e_th_ball.h
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1#ifndef D_A_E_TH_BALL_H
2#define D_A_E_TH_BALL_H
4
14 /* 807B7AA8 */ e_th_ball_class();
15private:
16 /* 0x5ac */ u8 field_0x5ac[0x1a90 - 0x5ac];
17};
18
19STATIC_ASSERT(sizeof(e_th_ball_class) == 0x1a90);
20
21
22#endif /* D_A_E_TH_BALL_H */
Darkhammer Ball and Chain.
Definition d_a_e_th_ball.h:13
u8 field_0x5ac[0x1a90 - 0x5ac]
Definition d_a_e_th_ball.h:16
e_th_ball_class()
Definition d_a_e_th_ball.cpp:825
Definition f_op_actor.h:249
STATIC_ASSERT(sizeof(e_th_ball_class)==0x1a90)
unsigned char u8
Definition types.h:8