Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_e_hzelda.h
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1#ifndef D_A_E_HZELDA_H
2#define D_A_E_HZELDA_H
4
14 /* 806F4E48 */ e_hzelda_class();
15private:
16 /* 0x5ac */ u8 field_0x5ac[0x1460 - 0x5ac];
17};
18
19STATIC_ASSERT(sizeof(e_hzelda_class) == 0x1460);
20
22 /* 806F0D4C */ daE_HZELDA_HIO_c();
23 /* 806F546C */ ~daE_HZELDA_HIO_c();
24};
25
26
27#endif /* D_A_E_HZELDA_H */
Definition d_a_e_hzelda.h:21
~daE_HZELDA_HIO_c()
Definition d_a_e_hzelda.cpp:1200
daE_HZELDA_HIO_c()
Definition d_a_e_hzelda.cpp:481
Puppet Zelda.
Definition d_a_e_hzelda.h:13
e_hzelda_class()
Definition d_a_e_hzelda.cpp:1147
u8 field_0x5ac[0x1460 - 0x5ac]
Definition d_a_e_hzelda.h:16
Definition f_op_actor.h:249
STATIC_ASSERT(sizeof(e_hzelda_class)==0x1460)
unsigned char u8
Definition types.h:8