34#define NPC_BOU_HIO_CLASS daNpc_Bou_HIO_c
36#define NPC_BOU_HIO_CLASS daNpc_Bou_Param_c
69 static void*
srchCow(
void*,
void*);
93 daNpcT_c(param_1,
param_2, param_3, param_4, param_5, param_6, param_7, param_8)
121 if (nodeNo == 0xffff) {
130 mpHIO->m.common.search_distance,
mpHIO->m.common.fov,
131 mpHIO->m.common.search_height,
mpHIO->m.common.search_depth, 1);
137 }
else if (i_val != 0) {
bool setObjectArchive(char *arcname)
Definition d_event_manager.cpp:331
s16 getEventIdx(const char *eventName, u8 mapToolID, s32 roomNo)
Definition d_event_manager.cpp:822
char * getArchiveName()
Definition f_op_actor.h:226
void setArchiveName(char *name)
Definition f_op_actor.h:221
int checkStagger()
Definition d_a_npc.h:463
int getStepNo()
Definition d_a_npc.h:90
int getNo()
Definition d_a_npc.h:88
char ** mpArcNames
Definition d_a_npc.h:522
csXyz mCurAngle
Definition d_a_npc.h:559
daNpcT_MotionSeqMngr_c mMotionSeqMngr
Definition d_a_npc.h:547
s16 mEvtId
Definition d_a_npc.h:599
daNpcT_evtData_c const * mpEvtData
Definition d_a_npc.h:521
BOOL chkFindWolf(s16, int, int, f32, f32, f32, f32, BOOL)
Definition d_a_npc.cpp:2358
daNpcT_DmgStagger_c mStagger
Definition d_a_npc.h:551
Definition d_a_npc_bou.h:23
daNpc_Bou_HIO_c()
Definition d_a_npc_bou.cpp:174
virtual ~daNpc_Bou_HIO_c()
Definition d_a_npc_bou.h:26
daNpc_Bou_HIOParam m
Definition d_a_npc_bou.h:32
void genMessage(JORMContext *)
Definition d_a_npc_bou.cpp:182
void listenPropertyEvent(const JORPropertyEvent *)
Definition d_a_npc_bou.cpp:178
Definition d_a_npc_bou.h:15
static const daNpc_Bou_HIOParam m
Definition d_a_npc_bou.h:160
virtual ~daNpc_Bou_Param_c()
Definition d_a_npc_bou.h:17
Mayor Bo.
Definition d_a_npc_bou.h:47
BOOL chkFindWolf()
Definition d_a_npc_bou.h:127
actionFunc field_0xfd0
Definition d_a_npc_bou.h:177
virtual void changeAnm(int *, int *)
Definition d_a_npc_bou.cpp:729
static void * srchCow(void *, void *)
Definition d_a_npc_bou.cpp:315
virtual void setCollision()
Definition d_a_npc_bou.cpp:690
virtual int drawDbgInfo()
Definition d_a_npc_bou.cpp:725
int(daNpc_Bou_c::*) cutFunc(int)
Definition d_a_npc_bou.h:49
actionFunc field_0xfc4
Definition d_a_npc_bou.h:176
int getFlowNodeNo()
Definition d_a_npc_bou.h:119
virtual int checkChangeJoint(int param_0)
Definition d_a_npc_bou.h:96
int selectAction()
Definition d_a_npc_bou.cpp:747
fopAc_ac_c * getCowP()
Definition d_a_npc_bou.cpp:325
virtual s32 getHeadJointNo()
Definition d_a_npc_bou.h:100
daNpcT_Path_c field_0xf9c
Definition d_a_npc_bou.h:175
virtual void afterJntAnm(int)
Definition d_a_npc_bou.cpp:416
static cutFunc mCutList[9]
Definition d_a_npc_bou.h:134
int isDelete()
Definition d_a_npc_bou.cpp:358
daNpc_Bou_c(daNpcT_faceMotionAnmData_c const *param_1, daNpcT_motionAnmData_c const *param_2, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *param_3, int param_4, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *param_5, int param_6, daNpcT_evtData_c const *param_7, char **param_8)
Definition d_a_npc_bou.h:89
virtual s32 getNeckJointNo()
Definition d_a_npc_bou.h:99
~daNpc_Bou_c()
Definition d_a_npc_bou.cpp:146
int talkwithJagar(void *)
Definition d_a_npc_bou.cpp:1530
int cutWildGoatFailure(int)
Definition d_a_npc_bou.cpp:970
int(daNpc_Bou_c::*) actionFunc(void *)
Definition d_a_npc_bou.h:50
virtual BOOL evtCutProc()
Definition d_a_npc_bou.cpp:592
int CreateHeap()
Definition d_a_npc_bou.cpp:250
int chkCondition(int i_val)
Definition d_a_npc_bou.h:134
virtual BOOL evtEndProc()
Definition d_a_npc_bou.cpp:588
static char * mCutNameList[9]
Definition d_a_npc_bou.h:122
int Delete()
Definition d_a_npc_bou.cpp:281
int talk(void *)
Definition d_a_npc_bou.cpp:1558
virtual int checkRemoveJoint(int param_0)
Definition d_a_npc_bou.h:97
int setAction(int(daNpc_Bou_c::*)(void *))
Definition d_a_npc_bou.cpp:768
virtual s32 getBackboneJointNo()
Definition d_a_npc_bou.h:98
virtual BOOL evtTalk()
Definition d_a_npc_bou.cpp:578
int cutFindWolf(int)
Definition d_a_npc_bou.cpp:1177
u8 field_0xfe8[0xFF4 - 0xFE8]
Definition d_a_npc_bou.h:181
virtual void setAttnPos()
Definition d_a_npc_bou.cpp:665
int chkAction(int(daNpc_Bou_c::*)(void *))
Definition d_a_npc_bou.cpp:764
int field_0xfe4
Definition d_a_npc_bou.h:180
void srchActors()
Definition d_a_npc_bou.cpp:547
virtual u16 getEyeballMaterialNo()
Definition d_a_npc_bou.h:101
int cutWildGoat(int)
Definition d_a_npc_bou.cpp:783
daNpcT_ActorMngr_c mActorMngr[3]
Definition d_a_npc_bou.h:174
int Draw()
Definition d_a_npc_bou.cpp:291
int cutSpeakTo(int)
Definition d_a_npc_bou.cpp:1029
Type
Definition d_a_npc_bou.h:52
@ TYPE_3
Definition d_a_npc_bou.h:56
@ TYPE_1
Definition d_a_npc_bou.h:54
@ TYPE_2
Definition d_a_npc_bou.h:55
@ TYPE_5
Definition d_a_npc_bou.h:58
@ TYPE_0
Definition d_a_npc_bou.h:53
@ TYPE_4
Definition d_a_npc_bou.h:57
u8 field_0xff4
Definition d_a_npc_bou.h:182
virtual BOOL checkChangeEvt()
Definition d_a_npc_bou.cpp:483
int create()
Definition d_a_npc_bou.cpp:187
virtual void setAfterTalkMotion()
Definition d_a_npc_bou.cpp:531
void reset()
Definition d_a_npc_bou.cpp:396
u8 getType()
Definition d_a_npc_bou.cpp:341
virtual void action()
Definition d_a_npc_bou.cpp:607
int cutConfidentialConversation(int)
Definition d_a_npc_bou.cpp:1122
static int ctrlJointCallBack(J3DJoint *, int)
Definition d_a_npc_bou.cpp:303
int wait(void *)
Definition d_a_npc_bou.cpp:1435
dCcD_Cyl mCyl1
Definition d_a_npc_bou.h:172
static int createHeapCallBack(fopAc_ac_c *)
Definition d_a_npc_bou.cpp:299
u8 field_0xff5[0xFF8 - 0xFF5]
Definition d_a_npc_bou.h:183
int cutWildGoatSuccess(int)
Definition d_a_npc_bou.cpp:920
int field_0xfdc
Definition d_a_npc_bou.h:178
int cutMeetingAgain(int)
Definition d_a_npc_bou.cpp:1269
virtual void beforeMove()
Definition d_a_npc_bou.cpp:654
int cutConversationWithBou(int)
Definition d_a_npc_bou.cpp:1085
NPC_BOU_HIO_CLASS * mpHIO
Definition d_a_npc_bou.h:171
u8 mType
Definition d_a_npc_bou.h:173
int field_0xfe0
Definition d_a_npc_bou.h:179
virtual void setParam()
Definition d_a_npc_bou.cpp:426
BOOL speakTo()
Definition d_a_npc_bou.h:153
u8 field_0xff8
Definition d_a_npc_bou.h:184
int Execute()
Definition d_a_npc_bou.cpp:287
Definition f_op_actor.h:271
actor_place home
Definition f_op_actor.h:290
dEvt_info_c eventInfo
Definition f_op_actor.h:279
actor_place current
Definition f_op_actor.h:292
Definition m_Do_hostIO.h:26
u8 daNpcT_getDistTableIdx(int param_0, int param_1)
Definition d_a_npc.cpp:2876
STATIC_ASSERT(sizeof(daNpc_Bou_c)==0xffc)
daPy_py_c * daPy_getPlayerActorClass()
Definition d_a_player.h:1258
dEvent_manager_c & dComIfGp_getEventManager()
Definition d_com_inf_game.h:2679
int cXyz int * param_2
Definition d_path.cpp:106
s32 fopAcM_orderOtherEventId(fopAc_ac_c *i_actor, s16 i_eventID, u8 i_mapToolID, u16 param_3, u16 i_priority, u16 i_flag)
s16 x
Definition c_sxyz.h:7
s16 y
Definition c_sxyz.h:7
csXyz angle
Definition f_op_actor.h:247
cXyz pos
Definition f_op_actor.h:246
f32 absXZ() const
Definition c_xyz.h:140
Definition d_a_npc_bou.h:7
f32 field_0x94
Definition d_a_npc_bou.h:11
f32 field_0x98
Definition d_a_npc_bou.h:12
f32 field_0x8c
Definition d_a_npc_bou.h:9
f32 field_0x90
Definition d_a_npc_bou.h:10
daNpcT_HIOParam common
Definition d_a_npc_bou.h:8