143 }
else if (i_val != 0) {
s16 getEventIdx(char const *eventName, u8 mapToolID, s32 roomNo)
Definition d_event_manager.cpp:512
bool setObjectArchive(char *arcName)
Definition d_event_manager.cpp:141
char * getArchiveName()
Definition f_op_actor.h:151
void setArchiveName(char *name)
Definition f_op_actor.h:146
int checkStagger()
Definition d_a_npc.h:305
int getStepNo()
Definition d_a_npc.h:82
int getNo()
Definition d_a_npc.h:80
char ** mpArcNames
Definition d_a_npc.h:429
csXyz mCurAngle
Definition d_a_npc.h:466
daNpcT_MotionSeqMngr_c mMotionSeqMngr
Definition d_a_npc.h:454
s16 mEvtId
Definition d_a_npc.h:506
daNpcT_evtData_c const * mpEvtData
Definition d_a_npc.h:428
BOOL chkFindWolf(s16, int, int, f32, f32, f32, f32, BOOL)
Definition d_a_npc.cpp:2144
daNpcT_DmgStagger_c mStagger
Definition d_a_npc.h:458
Definition d_a_npc_bou.h:14
static const Data m
Definition d_a_npc_bou.h:886
~daNpc_Bou_Param_c()
Definition d_a_npc_bou.cpp:1716
Mayor Bo.
Definition d_a_npc_bou.h:66
BOOL chkFindWolf()
Definition d_a_npc_bou.h:134
void setAction(int(daNpc_Bou_c::*)(void *))
Definition d_a_npc_bou.cpp:1266
virtual void changeAnm(int *, int *)
Definition d_a_npc_bou.cpp:1249
void getCowP()
Definition d_a_npc_bou.cpp:1081
virtual void setCollision()
Definition d_a_npc_bou.cpp:1239
virtual int drawDbgInfo()
Definition d_a_npc_bou.cpp:1244
dCcD_Cyl field_0xe44
Definition d_a_npc_bou.h:179
void talk(void *)
Definition d_a_npc_bou.cpp:1391
virtual int checkChangeJoint(int)
Definition d_a_npc_bou.cpp:1705
void Execute()
Definition d_a_npc_bou.cpp:1044
void cutConfidentialConversation(int)
Definition d_a_npc_bou.cpp:1322
void srchCow(void *, void *)
Definition d_a_npc_bou.cpp:1071
virtual s32 getHeadJointNo()
Definition d_a_npc_bou.cpp:1688
void selectAction()
Definition d_a_npc_bou.cpp:1254
void ctrlJointCallBack(J3DJoint *, int)
Definition d_a_npc_bou.cpp:1066
static void * mCutNameList[9]
Definition d_a_npc_bou.h:558
daNpcT_Path_c field_0xf9c
Definition d_a_npc_bou.h:182
virtual void afterJntAnm(int)
Definition d_a_npc_bou.cpp:1114
~daNpc_Bou_c()
Definition d_a_npc_bou.cpp:880
void cutWildGoatSuccess(int)
Definition d_a_npc_bou.cpp:1292
virtual int checkRemoveJoint(int)
Definition d_a_npc_bou.cpp:1711
virtual BOOL evtCutProc()
Definition d_a_npc_bou.cpp:1159
void createHeapCallBack(fopAc_ac_c *)
Definition d_a_npc_bou.cpp:1060
void cutSpeakTo(int)
Definition d_a_npc_bou.cpp:1303
int field_0xe40
Definition d_a_npc_bou.h:178
int chkCondition(int i_val)
Definition d_a_npc_bou.h:140
u8 field_0xfe8[0xFFC - 0xFE8]
Definition d_a_npc_bou.h:187
virtual BOOL evtEndProc()
Definition d_a_npc_bou.cpp:1154
virtual s32 getEyeballMaterialNo()
Definition d_a_npc_bou.cpp:1683
void create()
Definition d_a_npc_bou.cpp:941
virtual BOOL evtTalk()
Definition d_a_npc_bou.cpp:1149
void cutMeetingAgain(int)
Definition d_a_npc_bou.cpp:1368
virtual void setAttnPos()
Definition d_a_npc_bou.cpp:1234
void cutWildGoatFailure(int)
Definition d_a_npc_bou.cpp:1298
void wait(void *)
Definition d_a_npc_bou.cpp:1373
int field_0xfe4
Definition d_a_npc_bou.h:186
void srchActors()
Definition d_a_npc_bou.cpp:1144
void Delete()
Definition d_a_npc_bou.cpp:1039
virtual s32 getNeckJointNo()
Definition d_a_npc_bou.cpp:1693
Type
Definition d_a_npc_bou.h:69
@ TYPE_3
Definition d_a_npc_bou.h:73
@ TYPE_1
Definition d_a_npc_bou.h:71
@ TYPE_2
Definition d_a_npc_bou.h:72
@ TYPE_5
Definition d_a_npc_bou.h:75
@ TYPE_0
Definition d_a_npc_bou.h:70
@ TYPE_4
Definition d_a_npc_bou.h:74
virtual s32 getBackboneJointNo()
Definition d_a_npc_bou.cpp:1699
void Draw()
Definition d_a_npc_bou.cpp:1054
void cutWildGoat(int)
Definition d_a_npc_bou.cpp:1286
daNpc_Bou_c(daNpcT_faceMotionAnmData_c const *, daNpcT_motionAnmData_c const *, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *, int, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *, int, daNpcT_evtData_c const *, char **)
u8 field_0xf80
Definition d_a_npc_bou.h:180
virtual BOOL checkChangeEvt()
Definition d_a_npc_bou.cpp:1124
virtual void setAfterTalkMotion()
Definition d_a_npc_bou.cpp:1139
daNpcT_ActorMngr_c field_0xf84[3]
Definition d_a_npc_bou.h:181
void reset()
Definition d_a_npc_bou.cpp:1109
u8 getType()
Definition d_a_npc_bou.cpp:1086
void cutConversationWithBou(int)
Definition d_a_npc_bou.cpp:1316
virtual void action()
Definition d_a_npc_bou.cpp:1192
void isDelete()
Definition d_a_npc_bou.cpp:1104
static u8 mCutList[108]
Definition d_a_npc_bou.h:651
void chkAction(int(daNpc_Bou_c::*)(void *))
Definition d_a_npc_bou.cpp:1260
void CreateHeap()
Definition d_a_npc_bou.cpp:974
void talkwithJagar(void *)
Definition d_a_npc_bou.cpp:1378
int field_0xfdc
Definition d_a_npc_bou.h:184
virtual void beforeMove()
Definition d_a_npc_bou.cpp:1197
int field_0xfe0
Definition d_a_npc_bou.h:185
u8 field_0xfc4[0xFDC - 0xFC4]
Definition d_a_npc_bou.h:183
void cutFindWolf(int)
Definition d_a_npc_bou.cpp:1341
virtual void setParam()
Definition d_a_npc_bou.cpp:1119
BOOL speakTo()
Definition d_a_npc_bou.h:159
static void daPy_getPlayerActorClass()
Definition d_a_mg_rod.cpp:2701
u8 daNpcT_getDistTableIdx(int param_0, int param_1)
Definition d_a_npc.cpp:2658
STATIC_ASSERT(sizeof(daNpc_Bou_c)==0xffc)
dEvent_manager_c & dComIfGp_getEventManager()
Definition d_com_inf_game.h:3400
s32 fopAcM_orderOtherEventId(fopAc_ac_c *i_actor, s16 i_eventID, u8 i_mapToolID, u16 param_3, u16 i_priority, u16 i_flag)
Definition f_op_actor_mng.cpp:976
size_t strlen(const char *str)
Definition string.c:7
Definition d_a_hozelda.cpp:239
s16 y
Definition c_sxyz.h:7
cXyz pos
Definition f_op_actor.h:171
f32 absXZ() const
Definition c_xyz.h:124
Definition d_a_npc_fguard.cpp:86
Definition d_a_npc_bou.h:18
f32 field_0x44
Definition d_a_npc_bou.h:36
f32 field_0x54
Definition d_a_npc_bou.h:42
s16 field_0x4c
Definition d_a_npc_bou.h:39
f32 field_0x98
Definition d_a_npc_bou.h:60
f32 field_0x68
Definition d_a_npc_bou.h:48
f32 field_0x14
Definition d_a_npc_bou.h:24
s16 field_0x48
Definition d_a_npc_bou.h:37
f32 field_0x28
Definition d_a_npc_bou.h:29
f32 field_0x18
Definition d_a_npc_bou.h:25
s16 field_0x60
Definition d_a_npc_bou.h:45
f32 field_0x5c
Definition d_a_npc_bou.h:44
f32 field_0x94
Definition d_a_npc_bou.h:59
f32 field_0x88
Definition d_a_npc_bou.h:56
f32 field_0x50
Definition d_a_npc_bou.h:41
f32 field_0x64
Definition d_a_npc_bou.h:47
f32 field_0x8c
Definition d_a_npc_bou.h:57
f32 field_0x0c
Definition d_a_npc_bou.h:22
f32 field_0x04
Definition d_a_npc_bou.h:20
f32 field_0x6c
Definition d_a_npc_bou.h:49
f32 field_0x10
Definition d_a_npc_bou.h:23
f32 field_0x58
Definition d_a_npc_bou.h:43
f32 field_0x90
Definition d_a_npc_bou.h:58
s16 field_0x4a
Definition d_a_npc_bou.h:38
f32 field_0x00
Definition d_a_npc_bou.h:19
f32 field_0x24
Definition d_a_npc_bou.h:28
f32 field_0x30
Definition d_a_npc_bou.h:31
f32 field_0x2c
Definition d_a_npc_bou.h:30
f32 field_0x08
Definition d_a_npc_bou.h:21
f32 field_0x1c
Definition d_a_npc_bou.h:26
f32 field_0x40
Definition d_a_npc_bou.h:35
f32 field_0x20
Definition d_a_npc_bou.h:27
f32 field_0x38
Definition d_a_npc_bou.h:33
f32 field_0x70
Definition d_a_npc_bou.h:50
f32 field_0x3c
Definition d_a_npc_bou.h:34
f32 field_0x80
Definition d_a_npc_bou.h:54
s16 field_0x62
Definition d_a_npc_bou.h:46
f32 field_0x78
Definition d_a_npc_bou.h:52
f32 field_0x74
Definition d_a_npc_bou.h:51
f32 field_0x84
Definition d_a_npc_bou.h:55
f32 field_0x34
Definition d_a_npc_bou.h:32
s16 field_0x4e
Definition d_a_npc_bou.h:40
f32 field_0x7c
Definition d_a_npc_bou.h:53
Definition d_a_hozelda.cpp:74
dEvt_info_c eventInfo
Definition f_op_actor.h:208
actor_place current
Definition f_op_actor.h:221
int BOOL
Definition types.h:30
unsigned long u32
Definition types.h:9
signed short int s16
Definition types.h:6
float f32
Definition types.h:22
signed long s32
Definition types.h:8
unsigned char u8
Definition types.h:5