105 static u8 const m[156];
T cLib_calcTimer(T *value)
Definition c_lib.h:74
char * getArchiveName()
Definition f_op_actor.h:142
void setArchiveName(char *name)
Definition f_op_actor.h:137
Definition d_a_npc_bou.h:101
static u8 const m[156]
Definition d_a_npc_bou.h:886
~daNpc_Bou_Param_c()
Definition d_a_npc_bou.cpp:1723
Mayor Bo.
Definition d_a_npc_bou.h:14
void setAction(int(daNpc_Bou_c::*)(void *))
Definition d_a_npc_bou.cpp:1258
virtual void changeAnm(int *, int *)
Definition d_a_npc_bou.cpp:1241
void getCowP()
Definition d_a_npc_bou.cpp:1086
virtual void setCollision()
Definition d_a_npc_bou.cpp:1231
virtual int drawDbgInfo()
Definition d_a_npc_bou.cpp:1236
dCcD_Cyl field_0xe44
Definition d_a_npc_bou.h:92
void talk(void *)
Definition d_a_npc_bou.cpp:1383
virtual int checkChangeJoint(int)
Definition d_a_npc_bou.cpp:1712
void Execute()
Definition d_a_npc_bou.cpp:1049
void cutConfidentialConversation(int)
Definition d_a_npc_bou.cpp:1314
void srchCow(void *, void *)
Definition d_a_npc_bou.cpp:1076
virtual s32 getHeadJointNo()
Definition d_a_npc_bou.cpp:1695
void selectAction()
Definition d_a_npc_bou.cpp:1246
void ctrlJointCallBack(J3DJoint *, int)
Definition d_a_npc_bou.cpp:1071
static void * mCutNameList[9]
Definition d_a_npc_bou.h:558
daNpcT_Path_c field_0xf9c
Definition d_a_npc_bou.h:95
virtual void afterJntAnm(int)
Definition d_a_npc_bou.cpp:1106
~daNpc_Bou_c()
Definition d_a_npc_bou.cpp:880
void cutWildGoatSuccess(int)
Definition d_a_npc_bou.cpp:1284
virtual int checkRemoveJoint(int)
Definition d_a_npc_bou.cpp:1718
virtual bool checkChangeEvt()
Definition d_a_npc_bou.cpp:1116
void createHeapCallBack(fopAc_ac_c *)
Definition d_a_npc_bou.cpp:1065
void cutSpeakTo(int)
Definition d_a_npc_bou.cpp:1295
virtual s32 getEyeballMaterialNo()
Definition d_a_npc_bou.cpp:1690
void create()
Definition d_a_npc_bou.cpp:946
u8 field_0xfc4[0xFFC - 0xFC4]
Definition d_a_npc_bou.h:96
void cutMeetingAgain(int)
Definition d_a_npc_bou.cpp:1360
virtual void setAttnPos()
Definition d_a_npc_bou.cpp:1226
void cutWildGoatFailure(int)
Definition d_a_npc_bou.cpp:1290
u8 field_0xE40[0xE44 - 0xE40]
Definition d_a_npc_bou.h:91
void wait(void *)
Definition d_a_npc_bou.cpp:1365
void srchActors()
Definition d_a_npc_bou.cpp:1136
void Delete()
Definition d_a_npc_bou.cpp:1044
virtual s32 getNeckJointNo()
Definition d_a_npc_bou.cpp:1700
virtual bool evtTalk()
Definition d_a_npc_bou.cpp:1141
virtual s32 getBackboneJointNo()
Definition d_a_npc_bou.cpp:1706
void Draw()
Definition d_a_npc_bou.cpp:1059
void cutWildGoat(int)
Definition d_a_npc_bou.cpp:1278
daNpc_Bou_c(daNpcT_faceMotionAnmData_c const *, daNpcT_motionAnmData_c const *, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *, int, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *, int, daNpcT_evtData_c const *, char **)
u8 field_0xf80
Definition d_a_npc_bou.h:93
virtual bool evtCutProc()
Definition d_a_npc_bou.cpp:1151
virtual void setAfterTalkMotion()
Definition d_a_npc_bou.cpp:1131
daNpcT_ActorMngr_c field_0xf84[3]
Definition d_a_npc_bou.h:94
void reset()
Definition d_a_npc_bou.cpp:1101
void cutConversationWithBou(int)
Definition d_a_npc_bou.cpp:1308
virtual void action()
Definition d_a_npc_bou.cpp:1184
void isDelete()
Definition d_a_npc_bou.cpp:1096
static u8 mCutList[108]
Definition d_a_npc_bou.h:651
void chkAction(int(daNpc_Bou_c::*)(void *))
Definition d_a_npc_bou.cpp:1252
void CreateHeap()
Definition d_a_npc_bou.cpp:979
void talkwithJagar(void *)
Definition d_a_npc_bou.cpp:1370
virtual bool evtEndProc()
Definition d_a_npc_bou.cpp:1146
virtual void beforeMove()
Definition d_a_npc_bou.cpp:1189
void getType()
Definition d_a_npc_bou.cpp:1091
void cutFindWolf(int)
Definition d_a_npc_bou.cpp:1333
virtual void setParam()
Definition d_a_npc_bou.cpp:1111
BOOL speakTo()
Definition d_a_npc_bou.h:72
static void daPy_getPlayerActorClass()
Definition d_a_b_gnd.cpp:2857
STATIC_ASSERT(sizeof(daNpc_Bou_c)==0xffc)
dEvent_manager_c & dComIfGp_getEventManager()
Definition d_com_inf_game.h:3288
s32 fopAcM_orderOtherEventId(fopAc_ac_c *actor, s16 eventID, u8 mapToolID, u16 param_3, u16 priority, u16 flag)
Definition f_op_actor_mng.cpp:999
Definition d_a_hozelda.cpp:239
cXyz pos
Definition f_op_actor.h:170
f32 absXZ() const
Definition c_xyz.h:144
Definition d_a_npc_fguard.cpp:86
void setObjectArchive(char *)
Definition d_event_manager.cpp:138
void getEventIdx(char const *, u8, s32)
Definition d_event_manager.cpp:509
Definition d_a_obj_sekizoa.cpp:286
Definition d_a_obj_sekizoa.cpp:98
Definition d_a_obj_sekizoa.cpp:263
Definition d_a_obj_sekizoa.cpp:195
daNpcT_evtData_c const * field_0x570
Definition d_a_npc.h:337
char ** field_0x574
Definition d_a_npc.h:338
s16 field_0xe1c
Definition d_a_npc.h:412
Definition d_a_obj_sekizoa.cpp:105
Definition d_a_obj_sekizoa.cpp:95
Definition d_a_obj_sekizoa.cpp:107
dEvt_info_c eventInfo
Definition f_op_actor.h:202
actor_place current
Definition f_op_actor.h:215
int BOOL
Definition types.h:27
unsigned long u32
Definition types.h:10
signed long s32
Definition types.h:6
unsigned char u8
Definition types.h:8