Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_treesh.h
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1#ifndef D_A_OBJ_TREESH_H
2#define D_A_OBJ_TREESH_H
3
6#include "m_Do/m_Do_hostIO.h"
7
17public:
18 /* 80D1F258 */ void initBaseMtx();
19 /* 80D1F294 */ void setBaseMtx();
20 /* 80D1F414 */ int create1st();
21
22 /* 80D1F2E8 */ virtual int CreateHeap();
23 /* 80D1F358 */ virtual int Create();
24 /* 80D1F49C */ virtual int Execute(Mtx**);
25 /* 80D1F648 */ virtual int Draw();
26 /* 80D1F6EC */ virtual int Delete();
27
29 /* 0x5A8 */ J3DModel* mpModel;
30 /* 0x5AC */ csXyz mRot[2];
31 /* 0x5B8 */ f32 field_0x5b8[2];
32 /* 0x5C0 */ s16 field_0x5c0[2];
33 /* 0x5C4 */ s16 field_0x5c4[2];
34 /* 0x5C8 */ s16 mShakeTimer[2];
35};
36
37STATIC_ASSERT(sizeof(daTreeSh_c) == 0x5cc);
38
40public:
41 /* 80D1F0CC */ daTreeSh_HIO_c();
42 /* 80D1F81C */ virtual ~daTreeSh_HIO_c() {}
43
45
47 /* 0x6 */ s16 shake_speed;
48 /* 0x8 */ s16 field_0x8;
49 /* 0xA */ csXyz field_0xa;
50};
51
52
53#endif /* D_A_OBJ_TREESH_H */
Definition JORMContext.h:96
Definition d_bg_s_movebg_actor.h:10
Definition d_a_obj_treesh.h:39
csXyz field_0xa
Definition d_a_obj_treesh.h:49
s16 field_0x8
Definition d_a_obj_treesh.h:48
daTreeSh_HIO_c()
Definition d_a_obj_treesh.cpp:13
s16 shake_speed
Definition d_a_obj_treesh.h:47
s16 shake_strength
Definition d_a_obj_treesh.h:46
void genMessage(JORMContext *)
virtual ~daTreeSh_HIO_c()
Definition d_a_obj_treesh.h:42
Conifer Tree.
Definition d_a_obj_treesh.h:16
virtual int Delete()
Definition d_a_obj_treesh.cpp:139
virtual int Execute(Mtx **)
Definition d_a_obj_treesh.cpp:107
s16 mShakeTimer[2]
Definition d_a_obj_treesh.h:34
virtual int CreateHeap()
Definition d_a_obj_treesh.cpp:58
int create1st()
Definition d_a_obj_treesh.cpp:91
f32 field_0x5b8[2]
Definition d_a_obj_treesh.h:31
virtual int Create()
Definition d_a_obj_treesh.cpp:71
void setBaseMtx()
Definition d_a_obj_treesh.cpp:51
void initBaseMtx()
Definition d_a_obj_treesh.cpp:45
s16 field_0x5c4[2]
Definition d_a_obj_treesh.h:33
J3DModel * mpModel
Definition d_a_obj_treesh.h:29
virtual int Draw()
Definition d_a_obj_treesh.cpp:128
s16 field_0x5c0[2]
Definition d_a_obj_treesh.h:32
csXyz mRot[2]
Definition d_a_obj_treesh.h:30
request_of_phase_process_class mPhase
Definition d_a_obj_treesh.h:28
Definition m_Do_hostIO.h:27
STATIC_ASSERT(sizeof(daTreeSh_c)==0x5cc)
f32 Mtx[3][4]
Definition mtx.h:22
Definition d_a_hozelda.cpp:146
Definition d_a_hozelda.cpp:161
Definition d_a_hozelda.cpp:14
signed short int s16
Definition types.h:6
float f32
Definition types.h:22