cPhs__Step
Definition c_phase.h:8
Definition d_a_npc.h:1231
Definition d_a_npc_shoe.h:113
virtual ~daNpcShoe_Param_c()
Definition d_a_npc_shoe.h:115
static param const m
Definition d_a_npc_shoe.h:107
Soal.
Definition d_a_npc_shoe.h:14
u8 field_0xe1a
Definition d_a_npc_shoe.h:107
Animation
Definition d_a_npc_shoe.h:19
@ ANM_SHOE_TALK_A
Definition d_a_npc_shoe.h:23
@ ANM_M_SIT_TO_WOLF_A
Definition d_a_npc_shoe.h:24
@ ANM_M_SITTALK_A
Definition d_a_npc_shoe.h:21
@ ANM_M_SITWAIT_A
Definition d_a_npc_shoe.h:20
@ ANM_M_SITTALK_A_B
Definition d_a_npc_shoe.h:22
daNpcF_ActorMngr_c mActorMngr[1]
Definition d_a_npc_shoe.h:93
u8 field_0xe1b
Definition d_a_npc_shoe.h:108
Motion
Definition d_a_npc_shoe.h:27
@ MOT_SIT_TO_WOLF_A
Definition d_a_npc_shoe.h:32
@ MOT_SITWAIT_A
Definition d_a_npc_shoe.h:28
@ MOT_SITTALK_A_B
Definition d_a_npc_shoe.h:30
@ MOT_SITTALK_A
Definition d_a_npc_shoe.h:29
@ MOT_SHOE_TALK_A
Definition d_a_npc_shoe.h:31
s16 mLookMode
Definition d_a_npc_shoe.h:102
void reset()
Definition d_a_npc_shoe.cpp:360
int Delete()
Definition d_a_npc_shoe.cpp:248
u32 field_0xe08
Definition d_a_npc_shoe.h:100
int setAction(actionFunc)
Definition d_a_npc_shoe.cpp:458
daNpcShoe_c()
Definition d_a_npc_shoe.cpp:91
request_of_phase_process_class mPhases[3]
Definition d_a_npc_shoe.h:97
u16 field_0xe16
Definition d_a_npc_shoe.h:105
int getTimeMinute()
Definition d_a_npc_shoe.h:70
int Draw()
Definition d_a_npc_shoe.cpp:278
static int createHeapCallBack(fopAc_ac_c *)
Definition d_a_npc_shoe.cpp:327
daNpcF_Lookat_c mLookat
Definition d_a_npc_shoe.h:92
bool(daNpcShoe_c::*) actionFunc(void *)
Definition d_a_npc_shoe.h:16
u32 field_0xe00
Definition d_a_npc_shoe.h:98
bool setMotionAnm(int, f32)
Definition d_a_npc_shoe.cpp:774
static EventFn mEvtSeqList[1]
Definition d_a_npc_shoe.h:86
actionFunc mpActionFn
Definition d_a_npc_shoe.h:96
cPhs__Step Create()
Definition d_a_npc_shoe.cpp:143
int getEndTime()
Definition d_a_npc_shoe.h:79
u16 mEndTime
Definition d_a_npc_shoe.h:104
bool chkFindPlayer()
Definition d_a_npc_shoe.cpp:21
~daNpcShoe_c()
Definition d_a_npc_shoe.cpp:96
void setParam()
Definition d_a_npc_shoe.cpp:659
J3DModel * mpModel2
Definition d_a_npc_shoe.h:89
int Execute()
Definition d_a_npc_shoe.cpp:254
s16 getMessageNo()
Definition d_a_npc_shoe.h:60
void lookat()
Definition d_a_npc_shoe.cpp:722
u8 field_0xbf4[0xbf8 - 0xbf4]
Definition d_a_npc_shoe.h:91
static BOOL ctrlJointCallBack(J3DJoint *, int)
Definition d_a_npc_shoe.cpp:333
J3DModel * mpModel1
Definition d_a_npc_shoe.h:88
void setMotion(int, f32, BOOL)
Definition d_a_npc_shoe.cpp:345
BOOL drawDbgInfo()
Definition d_a_npc_shoe.cpp:791
bool wait(void *)
Definition d_a_npc_shoe.cpp:473
BOOL(daNpcShoe_c::*) EventFn(int)
Definition d_a_npc_shoe.h:17
u16 mMode
Definition d_a_npc_shoe.h:106
bool fear(void *)
Definition d_a_npc_shoe.cpp:531
BOOL main()
Definition d_a_npc_shoe.cpp:673
u8 field_0xc9c[0xca0 - 0xc9c]
Definition d_a_npc_shoe.h:94
void adjustShapeAngle()
Definition d_a_npc_shoe.cpp:797
void playMotion()
Definition d_a_npc_shoe.cpp:427
u16 mStartTime
Definition d_a_npc_shoe.h:103
u32 field_0xe0c
Definition d_a_npc_shoe.h:101
void setLookMode(int i_lookMode)
Definition d_a_npc_shoe.cpp:15
BOOL CreateHeap()
Definition d_a_npc_shoe.cpp:197
int getTimeHour()
Definition d_a_npc_shoe.h:63
Z2CreatureCitizen mCreature
Definition d_a_npc_shoe.h:90
bool ctrlJoint(J3DJoint *, J3DModel *)
Definition d_a_npc_shoe.cpp:297
dCcD_Cyl mCcCyl
Definition d_a_npc_shoe.h:95
int getStartTime()
Definition d_a_npc_shoe.h:78
bool demo(void *)
Definition d_a_npc_shoe.cpp:594
void setAttnPos()
Definition d_a_npc_shoe.cpp:686
bool talk(void *)
Definition d_a_npc_shoe.cpp:555
u32 field_0xe04
Definition d_a_npc_shoe.h:99
int getTime()
Definition d_a_npc_shoe.h:62
STATIC_ASSERT(sizeof(daNpcShoe_c)==0xe1c)
int dKy_getdaytime_hour()
Definition d_kankyo.cpp:1499
int dKy_getDarktime_hour()
Definition d_kankyo.cpp:1520
int dKy_getdaytime_minute()
Definition d_kankyo.cpp:1504
int dKy_getDarktime_minute()
Definition d_kankyo.cpp:1525
bool dKy_darkworld_check()
Definition d_kankyo.cpp:6570
u32 fopAcM_GetParam(const void *i_actor)
Definition f_op_actor_mng.h:182
Definition d_a_hozelda.cpp:239
Definition d_a_hozelda.cpp:146
Definition d_a_npc_fguard.cpp:159
Definition d_a_npc_fguard.cpp:86
Definition d_a_npc_shoe.h:117
s16 mSpeakAngleIdx
Definition d_a_npc_shoe.h:137
s16 mTalkDistIdx
Definition d_a_npc_shoe.h:138
s16 mTestMotion
Definition d_a_npc_shoe.h:147
f32 mShadowDepth
Definition d_a_npc_shoe.h:121
f32 mAttnLowerY
Definition d_a_npc_shoe.h:143
f32 mAttnOffsetY
Definition d_a_npc_shoe.h:118
f32 mWallH
Definition d_a_npc_shoe.h:124
s16 field_0x60
Definition d_a_npc_shoe.h:144
f32 mAttnUpperY
Definition d_a_npc_shoe.h:142
f32 mAttnRadius
Definition d_a_npc_shoe.h:141
f32 mNeckAngleScl
Definition d_a_npc_shoe.h:134
f32 mHeadLeftAngle
Definition d_a_npc_shoe.h:132
s16 mTalkAngleIdx
Definition d_a_npc_shoe.h:139
f32 mHeadUpAngle
Definition d_a_npc_shoe.h:130
f32 mHeadDownAngle
Definition d_a_npc_shoe.h:131
f32 mBodyUpAngle
Definition d_a_npc_shoe.h:126
f32 mBodyDownAngle
Definition d_a_npc_shoe.h:127
s16 mTestLookMode
Definition d_a_npc_shoe.h:148
f32 mMorfFrames
Definition d_a_npc_shoe.h:135
f32 mAttnFovY
Definition d_a_npc_shoe.h:140
s16 mTestExpression
Definition d_a_npc_shoe.h:146
bool mTest
Definition d_a_npc_shoe.h:149
f32 mScale
Definition d_a_npc_shoe.h:120
f32 mHeadRightAngle
Definition d_a_npc_shoe.h:133
f32 mBodyRightAngle
Definition d_a_npc_shoe.h:129
s16 mSpeakDistIdx
Definition d_a_npc_shoe.h:136
f32 mCylH
Definition d_a_npc_shoe.h:123
f32 mCcWeight
Definition d_a_npc_shoe.h:122
f32 mGravity
Definition d_a_npc_shoe.h:119
f32 mBodyLeftAngle
Definition d_a_npc_shoe.h:128
s16 mDamageTimer
Definition d_a_npc_shoe.h:145
f32 mWallR
Definition d_a_npc_shoe.h:125
Definition d_a_hozelda.cpp:74
Definition d_a_hozelda.cpp:14
int BOOL
Definition types.h:30
unsigned long u32
Definition types.h:9
signed short int s16
Definition types.h:6
float f32
Definition types.h:22
unsigned short int u16
Definition types.h:7
unsigned char u8
Definition types.h:5