Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_e_bs.h
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1#ifndef D_A_E_BS_H
2#define D_A_E_BS_H
4
13class e_bs_class : public fopEn_enemy_c {
14private:
15 /* 0x5ac */ u8 field_0x5ac[0xcfc - 0x5ac];
16};
17
18STATIC_ASSERT(sizeof(e_bs_class) == 0xcfc);
19
21 /* 8068E12C */ daE_BS_HIO_c();
22 /* 8069091C */ ~daE_BS_HIO_c();
23};
24
25
26#endif /* D_A_E_BS_H */
Definition d_a_e_bs.h:20
~daE_BS_HIO_c()
Definition d_a_e_bs.cpp:930
daE_BS_HIO_c()
Definition d_a_e_bs.cpp:462
Stalkin.
Definition d_a_e_bs.h:13
u8 field_0x5ac[0xcfc - 0x5ac]
Definition d_a_e_bs.h:15
Definition f_op_actor.h:249
STATIC_ASSERT(sizeof(e_bs_class)==0xcfc)
unsigned char u8
Definition types.h:8