Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_tag_schedule.h
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#ifndef D_A_TAG_SCHEDULE_H
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#define D_A_TAG_SCHEDULE_H
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#include "
f_op/f_op_actor_mng.h
"
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class
daTagSchedule_c
:
public
fopAc_ac_c
{
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public
:
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int
create
() {
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fopAcM_SetupActor
(
this
,
daTagSchedule_c
);
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return
cPhs_COMPLEATE_e
;
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}
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/* 0x568 */
u8
field_0x568
[4];
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};
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#endif
/* D_A_TAG_SCHEDULE_H */
cLib_calcTimer
T cLib_calcTimer(T *value)
Definition
c_lib.h:74
cPhs_COMPLEATE_e
@ cPhs_COMPLEATE_e
Definition
c_phase.h:13
daTagSchedule_c
Definition
d_a_tag_schedule.h:6
daTagSchedule_c::field_0x568
u8 field_0x568[4]
Definition
d_a_tag_schedule.h:13
daTagSchedule_c::create
int create()
Definition
d_a_tag_schedule.h:8
f_op_actor_mng.h
fopAc_ac_c
Definition
d_a_ep.cpp:19
u8
unsigned char u8
Definition
types.h:8
include
d
actor
d_a_tag_schedule.h
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