1#ifndef D_A_OBJ_GANONWALL2_H
2#define D_A_OBJ_GANONWALL2_H
Definition d_bg_s_movebg_actor.h:11
Ganon Wall 2.
Definition d_a_obj_ganonwall2.h:15
mDoExt_btkAnm * mpBtkAnm
Definition d_a_obj_ganonwall2.h:31
int Execute(Mtx **)
Definition d_a_obj_ganonwall2.cpp:93
void initBaseMtx()
Definition d_a_obj_ganonwall2.cpp:33
cXyz mSePos
Definition d_a_obj_ganonwall2.h:33
int CreateHeap()
Definition d_a_obj_ganonwall2.cpp:61
u16 mMatIdx
Definition d_a_obj_ganonwall2.h:32
u32 getEventBit1()
Definition d_a_obj_ganonwall2.h:26
int create1st()
Definition d_a_obj_ganonwall2.cpp:77
int Draw()
Definition d_a_obj_ganonwall2.cpp:101
request_of_phase_process_class mPhaseReq
Definition d_a_obj_ganonwall2.h:29
int Delete()
Definition d_a_obj_ganonwall2.cpp:146
int Create()
Definition d_a_obj_ganonwall2.cpp:45
J3DModel * mpModel
Definition d_a_obj_ganonwall2.h:30
void setBaseMtx()
Definition d_a_obj_ganonwall2.cpp:38
STATIC_ASSERT(sizeof(daObjGWall2_c)==0x5c0)
f32 Mtx[3][4]
Definition mtx.h:25
unsigned long u32
Definition types.h:12
unsigned short int u16
Definition types.h:10
u32 fopAcM_GetParamBit(void *ac, u8 shift, u8 bit)
Definition f_op_actor_mng.h:196