Actor Object Effect?
Definition d_a_obj_eff.h:23
int _create()
Definition d_a_obj_eff.cpp:13
Prm_e
Definition d_a_obj_eff.h:25
@ PRM_0
Definition d_a_obj_eff.h:26
@ PRM_8
Definition d_a_obj_eff.h:27
static void make_land_smoke(cXyz *i_pos, f32 i_scale)
Definition d_a_obj_eff.h:32
Definition f_op_actor.h:271
cXyz scale
Definition f_op_actor.h:294
fpc_ProcID fopAcM_create(s16 i_procName, u16 i_setId, u32 i_parameters, const cXyz *i_pos, int i_roomNo, const csXyz *i_angle, const cXyz *i_scale, s8 i_argument, createFunc i_createFunc)
Definition f_op_actor_mng.cpp:250
@ fpcNm_Obj_Eff_e
Definition f_pc_name.h:779
Object Effect?
Definition d_a_obj_eff.cpp:24