T cLib_calcTimer(T *value)
Definition c_lib.h:74
cPhs__Step
Definition c_phase.h:8
Definition d_a_npc_ash.h:141
static param const m
Definition d_a_npc_ash.h:434
virtual ~daNpcAsh_Param_c()
Definition d_a_npc_ash.h:143
Ashei.
Definition d_a_npc_ash.h:14
s16 mLookMode
Definition d_a_npc_ash.h:85
bool(daNpcAsh_c::* ActionFn)(void *)
Definition d_a_npc_ash.h:16
static BOOL createHeapCallBack(fopAc_ac_c *)
Definition d_a_npc_ash.cpp:687
Expression
Definition d_a_npc_ash.h:45
@ EXPR_TALK_A
Definition d_a_npc_ash.h:46
@ EXPR_ASK
Definition d_a_npc_ash.h:50
@ EXPR_EXPLAIN_A
Definition d_a_npc_ash.h:51
@ EXPR_EXPLAIN_B
Definition d_a_npc_ash.h:52
@ EXPR_NONE
Definition d_a_npc_ash.h:53
@ EXPR_COOL
Definition d_a_npc_ash.h:49
@ EXPR_SILENT
Definition d_a_npc_ash.h:48
@ EXPR_TALK_B
Definition d_a_npc_ash.h:47
daNpcF_ActorMngr_c mActorMngr[6]
Definition d_a_npc_ash.h:75
daNpcF_MatAnm_c * mpMatAnm
Definition d_a_npc_ash.h:73
static EventFn mEvtSeqList[6]
Definition d_a_npc_ash.h:408
BOOL chkFindPlayer()
Definition d_a_npc_ash.cpp:275
bool setExpressionAnm(int, bool)
Definition d_a_npc_ash.cpp:706
Motion
Definition d_a_npc_ash.h:56
@ MOT_WAIT_C
Definition d_a_npc_ash.h:59
@ MOT_EXPLAIN_B
Definition d_a_npc_ash.h:63
@ MOT_BOWWAIT
Definition d_a_npc_ash.h:64
@ MOT_STEP
Definition d_a_npc_ash.h:66
@ MOT_WAIT_A
Definition d_a_npc_ash.h:57
@ MOT_EXPLAIN_A
Definition d_a_npc_ash.h:62
@ MOT_COOL
Definition d_a_npc_ash.h:60
@ MOT_ASK
Definition d_a_npc_ash.h:61
@ MOT_BOWRUN
Definition d_a_npc_ash.h:65
@ MOT_WAIT_B
Definition d_a_npc_ash.h:58
u32 field_0xcb4
Definition d_a_npc_ash.h:77
bool step(s16, bool)
Definition d_a_npc_ash.cpp:295
static BOOL ctrlJointCallBack(J3DJoint *, int)
Definition d_a_npc_ash.cpp:693
BOOL EvCut_WiretapSponsor(int i_staffID)
Definition d_a_npc_ash.cpp:1362
BOOL(daNpcAsh_c::* EventFn)(int)
Definition d_a_npc_ash.h:17
void lookat()
Definition d_a_npc_ash.cpp:1579
BOOL main()
Definition d_a_npc_ash.cpp:1496
bool isSneaking()
Definition d_a_npc_ash.cpp:878
~daNpcAsh_c()
Definition d_a_npc_ash.cpp:423
u32 field_0xf50
Definition d_a_npc_ash.h:82
ActionFn mpActionFn
Definition d_a_npc_ash.h:79
bool ctrlJoint(J3DJoint *, J3DModel *)
Definition d_a_npc_ash.cpp:644
bool setMotionAnm(int i_idx, f32 i_morf)
Definition d_a_npc_ash.cpp:789
u32 mItemPartnerId
Definition d_a_npc_ash.h:81
request_of_phase_process_class mPhase[2]
Definition d_a_npc_ash.h:80
void setParam()
Definition d_a_npc_ash.cpp:1472
bool leave(void *)
Definition d_a_npc_ash.cpp:1254
BOOL EvCut_Introduction(int i_staffID)
Definition d_a_npc_ash.cpp:1284
u16 mMode
Definition d_a_npc_ash.h:86
bool setExpressionBtp(int)
Definition d_a_npc_ash.cpp:770
bool talk(void *)
Definition d_a_npc_ash.cpp:1139
u8 mMapToolId
Definition d_a_npc_ash.h:87
int Execute()
Definition d_a_npc_ash.cpp:617
BOOL CreateHeap()
Definition d_a_npc_ash.cpp:553
cPhs__Step Create()
Definition d_a_npc_ash.cpp:470
bool wait_type1(void *)
Definition d_a_npc_ash.cpp:1099
Z2Creature mCreatureSound
Definition d_a_npc_ash.h:70
int Draw()
Definition d_a_npc_ash.cpp:623
BOOL EvCut_Meeting(int i_staffID)
Definition d_a_npc_ash.cpp:1306
BOOL drawDbgInfo()
Definition d_a_npc_ash.cpp:1631
s16 getMessageNo()
Definition d_a_npc_ash.h:127
u32 field_0xf54
Definition d_a_npc_ash.h:83
daNpcAsh_c()
Definition d_a_npc_ash.cpp:418
void reset()
Definition d_a_npc_ash.cpp:817
void playMotion()
Definition d_a_npc_ash.cpp:921
daNpcF_Lookat_c mLookat
Definition d_a_npc_ash.h:74
BOOL ctrlBtk()
Definition d_a_npc_ash.cpp:1511
BOOL EvCut_WiretapEntrant(int i_staffID)
Definition d_a_npc_ash.cpp:1411
Animation
Definition d_a_npc_ash.h:24
@ ANM_WAIT_B
Definition d_a_npc_ash.h:34
@ ANM_F_EXPLAIN_B
Definition d_a_npc_ash.h:32
@ ANM_F_SILENT
Definition d_a_npc_ash.h:28
@ ANM_F_EXPLAIN_A
Definition d_a_npc_ash.h:31
@ ANM_F_TALK_B
Definition d_a_npc_ash.h:27
@ ANM_WAIT_C
Definition d_a_npc_ash.h:35
@ ANM_NONE
Definition d_a_npc_ash.h:25
@ ANM_BOWWAIT
Definition d_a_npc_ash.h:41
@ ANM_WAIT_A
Definition d_a_npc_ash.h:33
@ ANM_F_ASK
Definition d_a_npc_ash.h:30
@ ANM_EXPLAIN_B
Definition d_a_npc_ash.h:40
@ ANM_BOWRUN
Definition d_a_npc_ash.h:42
@ ANM_EXPLAIN_A
Definition d_a_npc_ash.h:39
@ ANM_F_TALK_A
Definition d_a_npc_ash.h:26
@ ANM_COOL
Definition d_a_npc_ash.h:37
@ ANM_ASK
Definition d_a_npc_ash.h:38
@ ANM_STEP
Definition d_a_npc_ash.h:36
@ ANM_F_COOL
Definition d_a_npc_ash.h:29
void playExpression()
Definition d_a_npc_ash.cpp:888
u8 field_0xf5f
Definition d_a_npc_ash.h:88
s16 mFlowID
Definition d_a_npc_ash.h:84
bool setAction(ActionFn)
Definition d_a_npc_ash.cpp:864
bool demo(void *)
Definition d_a_npc_ash.cpp:1195
bool wait_type0(void *)
Definition d_a_npc_ash.cpp:974
void setLookMode(int i_lookMode, fopAc_ac_c *i_talkPartner)
Definition d_a_npc_ash.cpp:250
fopAc_ac_c * mTalkPartner
Definition d_a_npc_ash.h:76
void setAttnPos()
Definition d_a_npc_ash.cpp:1523
J3DModel * mModelQuiver
Definition d_a_npc_ash.h:72
void setMotion(int, f32, int)
Definition d_a_npc_ash.cpp:1076
void setExpressionTalkAfter()
Definition d_a_npc_ash.h:129
dCcD_Cyl mCcCyl[2]
Definition d_a_npc_ash.h:78
Type
Definition d_a_npc_ash.h:19
@ TYPE_CASTLE
Definition d_a_npc_ash.h:21
@ TYPE_BAR
Definition d_a_npc_ash.h:20
int Delete()
Definition d_a_npc_ash.cpp:611
bool isMap()
Definition d_a_npc_ash.h:128
void setExpression(int, f32)
Definition d_a_npc_ash.cpp:1089
J3DModel * mModelBow
Definition d_a_npc_ash.h:71
u8 mType
Definition d_a_npc_ash.h:89
void searchActors()
Definition d_a_npc_ash.cpp:257
Definition d_a_npc.h:1099
Definition d_a_npc.h:1017
BOOL daNpcF_chkEvtBit(u32 i_idx)
Definition d_a_npc.cpp:4896
STATIC_ASSERT(sizeof(daNpcAsh_c)==0xF64)
Definition d_a_hozelda.cpp:239
Definition d_a_ep.cpp:155
Definition d_a_hozelda.cpp:163
Definition d_a_npc_fguard.cpp:86
Definition d_a_npc_ash.h:145
f32 mAttnRadius
Definition d_a_npc_ash.h:169
f32 mShadowDepth
Definition d_a_npc_ash.h:149
f32 mCylH
Definition d_a_npc_ash.h:151
s16 mSpeakDistIdx
Definition d_a_npc_ash.h:164
f32 mHeadDownAngle
Definition d_a_npc_ash.h:159
s16 mDamageTimer
Definition d_a_npc_ash.h:173
s16 mTestMotion
Definition d_a_npc_ash.h:175
f32 mBodyLeftAngle
Definition d_a_npc_ash.h:156
s16 mTestExpression
Definition d_a_npc_ash.h:174
f32 mAttnFovY
Definition d_a_npc_ash.h:168
f32 mScale
Definition d_a_npc_ash.h:148
s16 mTalkAngleIdx
Definition d_a_npc_ash.h:167
f32 mBodyUpAngle
Definition d_a_npc_ash.h:154
f32 mHeadRightAngle
Definition d_a_npc_ash.h:161
s16 mSpeakAngleIdx
Definition d_a_npc_ash.h:165
f32 mWallR
Definition d_a_npc_ash.h:153
f32 mBodyDownAngle
Definition d_a_npc_ash.h:155
f32 mMorfFrames
Definition d_a_npc_ash.h:163
f32 mAttnOffsetY
Definition d_a_npc_ash.h:146
f32 mHeadLeftAngle
Definition d_a_npc_ash.h:160
f32 mHeadUpAngle
Definition d_a_npc_ash.h:158
s16 mTalkDistIdx
Definition d_a_npc_ash.h:166
s16 field_0x60
Definition d_a_npc_ash.h:172
f32 mGravity
Definition d_a_npc_ash.h:147
f32 mBodyRightAngle
Definition d_a_npc_ash.h:157
f32 mWallH
Definition d_a_npc_ash.h:152
bool mTest
Definition d_a_npc_ash.h:177
f32 mAttnLowerY
Definition d_a_npc_ash.h:171
f32 mNeckAngleScl
Definition d_a_npc_ash.h:162
f32 mCcWeight
Definition d_a_npc_ash.h:150
s16 mTestLookMode
Definition d_a_npc_ash.h:176
f32 mAttnUpperY
Definition d_a_npc_ash.h:170
csXyz shape_angle
Definition f_op_actor.h:216
Definition d_a_hozelda.cpp:14
int BOOL
Definition types.h:27
unsigned long u32
Definition types.h:10
float f32
Definition types.h:22
signed short s16
Definition types.h:5
unsigned short u16
Definition types.h:9
unsigned char u8
Definition types.h:8