Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_e_po.h
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1#ifndef D_A_E_PO_H
2#define D_A_E_PO_H
4
13class e_po_class : public fopEn_enemy_c {
14 /* 80756900 */ e_po_class();
15private:
16 /* 0x5ac */ u8 field_0x5ac[0xee0 - 0x5ac];
17};
18
19STATIC_ASSERT(sizeof(e_po_class) == 0xee0);
20
22 /* 8074C54C */ daE_PO_HIO_c();
23 /* 80756DE8 */ ~daE_PO_HIO_c();
24};
25
26
27#endif /* D_A_E_PO_H */
Definition d_a_e_po.h:21
~daE_PO_HIO_c()
Definition d_a_e_po.cpp:3001
daE_PO_HIO_c()
Definition d_a_e_po.cpp:764
Poe.
Definition d_a_e_po.h:13
u8 field_0x5ac[0xee0 - 0x5ac]
Definition d_a_e_po.h:16
e_po_class()
Definition d_a_e_po.cpp:2908
Definition f_op_actor.h:249
STATIC_ASSERT(sizeof(e_po_class)==0xee0)
unsigned char u8
Definition types.h:8