Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_e_ga.h
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1#ifndef D_A_E_GA_H
2#define D_A_E_GA_H
3
5
6struct ga_s {
7 /* 0x00 */ J3DModel* model;
8 /* 0x04 */ cXyz position;
9 /* 0x10 */ cXyz pos_target;
10 /* 0x1C */ cXyz field_0x1c;
11 /* 0x28 */ csXyz rotation;
12 /* 0x2E */ csXyz rot_target;
13 /* 0x34 */ u8 field_0x34[0x38 - 0x34];
14 /* 0x38 */ f32 size;
15 /* 0x3C */ f32 field_0x3c;
16 /* 0x40 */ s8 initialized;
17 /* 0x41 */ u8 field_0x41[0x44 - 0x41];
18 /* 0x44 */ s16 field_0x44;
19 /* 0x46 */ u8 move_timer;
20};
21
31public:
32 /* 0x0000 */ fopAc_ac_c actor;
34 /* 0x0570 */ u8 prm0;
35 /* 0x0571 */ u8 prm1;
36 /* 0x0572 */ u8 prm2;
37 /* 0x0574 */ ga_s ga_s[256];
38 /* 0x4D74 */ int ga_num;
39 /* 0x4D78 */ u8 HIOInit;
40 /* 0x4D79 */ u8 initialized;
41};
42
43STATIC_ASSERT(sizeof(e_ga_class) == 0x4d7c);
44
46public:
48 virtual ~daE_Ga_HIO_c() {}
49
50 /* 0x4 */ s8 id;
51 /* 0x8 */ f32 base_size;
52};
53
54
55#endif /* D_A_E_GA_H */
Definition J3DModel.h:43
Definition c_sxyz.h:10
Definition d_a_e_ga.h:45
virtual ~daE_Ga_HIO_c()
Definition d_a_e_ga.h:48
daE_Ga_HIO_c()
Definition d_a_e_ga.cpp:12
s8 id
Definition d_a_e_ga.h:50
f32 base_size
Definition d_a_e_ga.h:51
Decorative Moth.
Definition d_a_e_ga.h:30
fopAc_ac_c actor
Definition d_a_e_ga.h:32
u8 prm1
Definition d_a_e_ga.h:35
int ga_num
Definition d_a_e_ga.h:38
u8 prm0
Definition d_a_e_ga.h:34
request_of_phase_process_class phase
Definition d_a_e_ga.h:33
u8 HIOInit
Definition d_a_e_ga.h:39
u8 prm2
Definition d_a_e_ga.h:36
u8 initialized
Definition d_a_e_ga.h:40
Definition f_op_actor.h:230
STATIC_ASSERT(sizeof(e_ga_class)==0x4d7c)
signed char s8
Definition types.h:7
signed short int s16
Definition types.h:9
float f32
Definition types.h:25
unsigned char u8
Definition types.h:8
Definition c_xyz.h:7
Definition d_a_e_ga.h:6
f32 size
Definition d_a_e_ga.h:14
J3DModel * model
Definition d_a_e_ga.h:7
s8 initialized
Definition d_a_e_ga.h:16
cXyz field_0x1c
Definition d_a_e_ga.h:10
u8 field_0x34[0x38 - 0x34]
Definition d_a_e_ga.h:13
cXyz position
Definition d_a_e_ga.h:8
cXyz pos_target
Definition d_a_e_ga.h:9
u8 move_timer
Definition d_a_e_ga.h:19
csXyz rotation
Definition d_a_e_ga.h:11
csXyz rot_target
Definition d_a_e_ga.h:12
s16 field_0x44
Definition d_a_e_ga.h:18
u8 field_0x41[0x44 - 0x41]
Definition d_a_e_ga.h:17
f32 field_0x3c
Definition d_a_e_ga.h:15
Definition c_phase.h:17