Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_laundry_rope.h
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1#ifndef D_A_OBJ_LAUNDRY_ROPE_H
2#define D_A_OBJ_LAUNDRY_ROPE_H
3
5
14class daObjLndRope_c : public fopAc_ac_c {
15public:
16 /* 80C521F8 */ void create_init();
17 /* 80C5285C */ void initBaseMtx();
18 /* 80C52890 */ void setBaseMtx();
19 /* 80C528E0 */ void setNormalRopePos();
20
21 static u8 const M_attr[20];
22
23private:
24 /* 0x568 */ u8 field_0x568[0x1774 - 0x568];
25};
26
27STATIC_ASSERT(sizeof(daObjLndRope_c) == 0x1774);
28
29
30#endif /* D_A_OBJ_LAUNDRY_ROPE_H */
Laundry Rope.
Definition d_a_obj_laundry_rope.h:14
void setNormalRopePos()
Definition d_a_obj_laundry_rope.cpp:268
static u8 const M_attr[20]
Definition d_a_obj_laundry_rope.h:89
void setBaseMtx()
Definition d_a_obj_laundry_rope.cpp:232
u8 field_0x568[0x1774 - 0x568]
Definition d_a_obj_laundry_rope.h:24
void create_init()
Definition d_a_obj_laundry_rope.cpp:216
void initBaseMtx()
Definition d_a_obj_laundry_rope.cpp:227
STATIC_ASSERT(sizeof(daObjLndRope_c)==0x1774)
Definition d_a_ep.cpp:19
unsigned char u8
Definition types.h:8