Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_kiPot.h
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1#ifndef D_A_OBJ_KIPOT_H
2#define D_A_OBJ_KIPOT_H
3
5
14class daKiPot_c : public fopAc_ac_c {
15public:
16 void setBaseMtx();
17 int create();
18 int Execute();
19 void procMain();
20 void init_modeWait();
21 void modeWait();
22 s32 chkEvent();
23 int Draw();
24 int Delete();
25
26private:
27 /* 0x568 */ u8 field_0x568[0x574 - 0x568];
28 /* 0x574 */ u8 mMode;
29 /* 0x575 */ u8 field_0x575;
30 /* 0x576 */ u8 field_0x576[0x578 - 0x576];
31};
32
33STATIC_ASSERT(sizeof(daKiPot_c) == 0x578);
34
36public:
38 virtual ~daKiPot_HIO_c() {};
39
41
42 /* 0x00 */ /* vtable */
43 /* 0x06 */ u8 field_0x06;
44};
45
46#endif /* D_A_OBJ_KIPOT_H */
Definition JORMContext.h:120
Definition d_a_obj_kiPot.h:35
void genMessage(JORMContext *)
u8 field_0x06
Definition d_a_obj_kiPot.h:43
virtual ~daKiPot_HIO_c()
Definition d_a_obj_kiPot.h:38
daKiPot_HIO_c()
Definition d_a_obj_kiPot.cpp:18
Coro Pot.
Definition d_a_obj_kiPot.h:14
u8 mMode
Definition d_a_obj_kiPot.h:28
int Delete()
Definition d_a_obj_kiPot.cpp:91
u8 field_0x568[0x574 - 0x568]
Definition d_a_obj_kiPot.h:27
void procMain()
Definition d_a_obj_kiPot.cpp:54
u8 field_0x575
Definition d_a_obj_kiPot.h:29
int create()
Definition d_a_obj_kiPot.cpp:27
int Execute()
Definition d_a_obj_kiPot.cpp:45
void setBaseMtx()
Definition d_a_obj_kiPot.cpp:22
s32 chkEvent()
Definition d_a_obj_kiPot.cpp:74
u8 field_0x576[0x578 - 0x576]
Definition d_a_obj_kiPot.h:30
void init_modeWait()
Definition d_a_obj_kiPot.cpp:63
int Draw()
Definition d_a_obj_kiPot.cpp:87
void modeWait()
Definition d_a_obj_kiPot.cpp:67
Definition f_op_actor.h:230
Definition m_Do_hostIO.h:27
STATIC_ASSERT(sizeof(daKiPot_c)==0x578)
signed long s32
Definition types.h:11
unsigned char u8
Definition types.h:8