69 static u8 const m[140];
Definition d_a_npc_gnd.h:65
~daNpc_Gnd_Param_c()
Definition d_a_npc_gnd.cpp:1217
static u8 const m[140]
Definition d_a_npc_gnd.h:556
Ganondorf.
Definition d_a_npc_gnd.h:14
static void * mCutNameList
Definition d_a_npc_gnd.h:56
void evtCutProc()
Definition d_a_npc_gnd.cpp:788
void setAfterTalkMotion()
Definition d_a_npc_gnd.cpp:773
void setAction(int(daNpc_Gnd_c::*)(void *))
Definition d_a_npc_gnd.cpp:867
void ctrlBtk()
Definition d_a_npc_gnd.cpp:762
void evtTalk()
Definition d_a_npc_gnd.cpp:783
bool drawDbgInfo()
Definition d_a_npc_gnd.cpp:845
void CreateHeap()
Definition d_a_npc_gnd.cpp:635
s32 getHeadJointNo()
Definition d_a_npc_gnd.cpp:1201
void chkAction(int(daNpc_Gnd_c::*)(void *))
Definition d_a_npc_gnd.cpp:861
s32 getNeckJointNo()
Definition d_a_npc_gnd.cpp:1206
void setCollision()
Definition d_a_npc_gnd.cpp:840
bool getBackboneJointNo()
Definition d_a_npc_gnd.cpp:1212
void getType()
Definition d_a_npc_gnd.cpp:732
void afterSetMotionAnm(int, int, f32, int)
Definition d_a_npc_gnd.cpp:850
s32 getEyeballRMaterialNo()
Definition d_a_npc_gnd.cpp:1191
void getFlowNodeNo()
Definition d_a_npc_gnd.cpp:737
void setAttnPos()
Definition d_a_npc_gnd.cpp:835
void isDelete()
Definition d_a_npc_gnd.cpp:742
void selectAction()
Definition d_a_npc_gnd.cpp:855
void setParam()
Definition d_a_npc_gnd.cpp:767
void beforeMove()
Definition d_a_npc_gnd.cpp:798
s32 getEyeballLMaterialNo()
Definition d_a_npc_gnd.cpp:1196
void talk(void *)
Definition d_a_npc_gnd.cpp:877
static u8 mCutList[12]
Definition d_a_npc_gnd.h:345
void Delete()
Definition d_a_npc_gnd.cpp:700
void reset()
Definition d_a_npc_gnd.cpp:747
void Execute()
Definition d_a_npc_gnd.cpp:705
void action()
Definition d_a_npc_gnd.cpp:793
void createHeapCallBack(fopAc_ac_c *)
Definition d_a_npc_gnd.cpp:721
u8 field_0x568[0xfa0 - 0x568]
Definition d_a_npc_gnd.h:60
~daNpc_Gnd_c()
Definition d_a_npc_gnd.cpp:550
void create()
Definition d_a_npc_gnd.cpp:605
void ctrlJointCallBack(J3DJoint *, int)
Definition d_a_npc_gnd.cpp:727
void wait(void *)
Definition d_a_npc_gnd.cpp:872
void Draw()
Definition d_a_npc_gnd.cpp:715
void afterJntAnm(int)
Definition d_a_npc_gnd.cpp:752
void srchActors()
Definition d_a_npc_gnd.cpp:778
STATIC_ASSERT(sizeof(daNpc_Gnd_c)==0xfa0)
Definition d_a_hozelda.cpp:239
Definition d_a_obj_sekizoa.cpp:98
Definition d_a_obj_sekizoa.cpp:105
Definition d_a_obj_sekizoa.cpp:95
Definition d_a_obj_sekizoa.cpp:107
float f32
Definition types.h:22
signed long s32
Definition types.h:6
unsigned char u8
Definition types.h:8