Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daBgObj_c::spec_data_c Class Reference

#include <d_a_bg_obj.h>

Public Member Functions

u8initParticleBlock (u8 *)
 
u8initSoundBlock (u8 *)
 
u8initTexShareBlock (u8 *)
 
u8initFarInfoBlock (u8 *)
 
bool Set (void *)
 

Public Attributes

u16 mSpecType
 
u8 field_0x02
 
u8 field_0x03
 
u32 mParticleNum
 
u8mpParticleBlock
 
u32 mSoundNum
 
u8mpSoundBlock
 
u8 field_0x14
 
u8 field_0x15
 
u8 field_0x16
 
u8mpTexShareBlock
 
u8 mTexShareNum
 
f32 mpFarInfoBlock
 

Member Function Documentation

◆ initFarInfoBlock()

u8 * daBgObj_c::spec_data_c::initFarInfoBlock ( u8 i_dataPtr)

◆ initParticleBlock()

u8 * daBgObj_c::spec_data_c::initParticleBlock ( u8 i_dataPtr)

◆ initSoundBlock()

u8 * daBgObj_c::spec_data_c::initSoundBlock ( u8 i_dataPtr)

◆ initTexShareBlock()

u8 * daBgObj_c::spec_data_c::initTexShareBlock ( u8 i_dataPtr)

◆ Set()

bool daBgObj_c::spec_data_c::Set ( void i_ptr)

Member Data Documentation

◆ field_0x02

u8 daBgObj_c::spec_data_c::field_0x02

◆ field_0x03

u8 daBgObj_c::spec_data_c::field_0x03

◆ field_0x14

u8 daBgObj_c::spec_data_c::field_0x14

◆ field_0x15

u8 daBgObj_c::spec_data_c::field_0x15

◆ field_0x16

u8 daBgObj_c::spec_data_c::field_0x16

◆ mParticleNum

u32 daBgObj_c::spec_data_c::mParticleNum

◆ mpFarInfoBlock

f32 daBgObj_c::spec_data_c::mpFarInfoBlock

◆ mpParticleBlock

u8* daBgObj_c::spec_data_c::mpParticleBlock

◆ mpSoundBlock

u8* daBgObj_c::spec_data_c::mpSoundBlock

◆ mpTexShareBlock

u8* daBgObj_c::spec_data_c::mpTexShareBlock

◆ mSoundNum

u32 daBgObj_c::spec_data_c::mSoundNum

◆ mSpecType

u16 daBgObj_c::spec_data_c::mSpecType

◆ mTexShareNum

u8 daBgObj_c::spec_data_c::mTexShareNum

The documentation for this class was generated from the following files: