11#define GORON_CHILD_MAX 31
12#define RES_IS_MODEL 0x13
T cLib_calcTimer(T *value)
Definition c_lib.h:74
Definition Z2Creature.h:154
Goron Golem.
Definition d_a_b_go.h:44
s16 unk_0x690
Definition d_a_b_go.h:62
s16 unk_0x668
Definition d_a_b_go.h:54
s16 mAngleToPlayer
Definition d_a_b_go.h:58
request_of_phase_process_class mPhase
Definition d_a_b_go.h:48
u8 field_0xd34
Definition d_a_b_go.h:72
dBgS_AcchCir mAcchCir
Definition d_a_b_go.h:64
u8 unk_0x660
Definition d_a_b_go.h:52
dCcD_Sph field_0xa20
Definition d_a_b_go.h:68
u32 mGoronChildIDs[GORON_CHILD_MAX]
Definition d_a_b_go.h:71
int mAnmID
Definition d_a_b_go.h:51
s16 mTimers[4]
Definition d_a_b_go.h:61
f32 mDistToPlayer
Definition d_a_b_go.h:59
dCcD_Sph field_0x8e8
Definition d_a_b_go.h:67
dCcU_AtInfo mAtInfo
Definition d_a_b_go.h:70
s16 field_0x692
Definition d_a_b_go.h:63
u8 field_0x661[0x668 - 0x661]
Definition d_a_b_go.h:53
s16 mActionID
Definition d_a_b_go.h:55
Z2CreatureEnemy mSound
Definition d_a_b_go.h:50
dCcD_Cyl field_0xb58
Definition d_a_b_go.h:69
s16 mMode
Definition d_a_b_go.h:56
mDoExt_McaMorfSO * mpMorf
Definition d_a_b_go.h:49
u8 field_0x684[4]
Definition d_a_b_go.h:60
dBgS_ObjAcch mAcch
Definition d_a_b_go.h:65
u8 field_0x66e[0x67e - 0x66e]
Definition d_a_b_go.h:57
dCcD_Stts mStts
Definition d_a_b_go.h:66
b_go_class()
Definition d_a_b_go.cpp:300
daB_GO_HIO_c()
Definition d_a_b_go.cpp:12
virtual ~daB_GO_HIO_c()
Definition d_a_b_go.h:80
f32 mAttackInitRange
Definition d_a_b_go.h:85
s8 field_0x4
Definition d_a_b_go.h:82
f32 mNormalSpeed
Definition d_a_b_go.h:84
f32 mSmallSize
Definition d_a_b_go.h:83
bool mDisplayModelImage
Definition d_a_b_go.h:86
Definition f_op_actor.h:249
daB_GO_ANM
Definition d_a_b_go.h:14
@ ANM_WAIT_02
Definition d_a_b_go.h:25
@ ANM_ATTACK
Definition d_a_b_go.h:15
@ ANM_DAMAGE_02
Definition d_a_b_go.h:17
@ ANM_WALK
Definition d_a_b_go.h:27
@ ANM_TRAP
Definition d_a_b_go.h:24
@ ANM_STEP
Definition d_a_b_go.h:23
@ ANM_START_R
Definition d_a_b_go.h:22
@ ANM_FALL
Definition d_a_b_go.h:20
@ ANM_WAIT_03
Definition d_a_b_go.h:26
@ ANM_DAMAGE_01
Definition d_a_b_go.h:16
@ ANM_DEAD_02
Definition d_a_b_go.h:19
@ ANM_DEAD_01
Definition d_a_b_go.h:18
@ ANM_START_L
Definition d_a_b_go.h:21
daB_GO_Action
Definition d_a_b_go.h:30
@ ACT_WALK
Definition d_a_b_go.h:32
@ ACT_ATTACK
Definition d_a_b_go.h:33
@ ACT_WAIT
Definition d_a_b_go.h:31
STATIC_ASSERT(sizeof(b_go_class)==0xD38)
Definition d_a_npc_fguard.cpp:98
Definition d_a_npc_fguard.cpp:94
Definition d_a_npc_fguard.cpp:86
Definition d_a_npc_fguard.cpp:70
Definition d_a_npc_fguard.cpp:23
Definition d_a_hozelda.cpp:14
signed char s8
Definition types.h:4
unsigned long u32
Definition types.h:10
float f32
Definition types.h:22
signed short s16
Definition types.h:5
unsigned char u8
Definition types.h:8