Loading [MathJax]/extensions/tex2jax.js
Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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J3DAnmTextureSRTKey Member List

This is the complete list of members for J3DAnmTextureSRTKey, including all inherited members.

calcTransform(f32, u16, J3DTextureSRTInfo *) constJ3DAnmTextureSRTKey
field_0x44J3DAnmTextureSRTKey
field_0x46J3DAnmTextureSRTKey
field_0x48J3DAnmTextureSRTKey
field_0x4aJ3DAnmTextureSRTKey
field_0x4cJ3DAnmTextureSRTKey
field_0x5J3DAnmBase
field_0x50J3DAnmTextureSRTKey
field_0x54J3DAnmTextureSRTKey
field_0x58J3DAnmTextureSRTKey
getAttribute() constJ3DAnmBaseinline
getFrame() constJ3DAnmBaseinline
getFrameMax() constJ3DAnmBaseinline
getKind() constJ3DAnmTextureSRTKeyinlinevirtual
getPostUpdateMaterialNum() constJ3DAnmTextureSRTKeyinline
getSRTCenter(u16 idx)J3DAnmTextureSRTKeyinline
getTexMtxCalcType()J3DAnmTextureSRTKeyinline
getTransform(u16 param_0, J3DTextureSRTInfo *pSRTInfo) constJ3DAnmTextureSRTKeyinline
getUpdateMaterialID(u16 idx) constJ3DAnmTextureSRTKeyinline
getUpdateMaterialNum() constJ3DAnmTextureSRTKeyinline
getUpdateTexMtxID(u16 idx) constJ3DAnmTextureSRTKeyinline
isValidUpdateMaterialID(u16 idx) constJ3DAnmTextureSRTKeyinline
J3DAnmBase()J3DAnmBaseinline
J3DAnmBase(s16 i_frameMax)J3DAnmBaseinline
J3DAnmTextureSRTKey()J3DAnmTextureSRTKey
mAnmTableJ3DAnmTextureSRTKey
mAttributeJ3DAnmBase
mDecShiftJ3DAnmTextureSRTKey
mFrameJ3DAnmBase
mFrameMaxJ3DAnmBase
mPostSRTCenterJ3DAnmTextureSRTKey
mPostUpdateMaterialIDJ3DAnmTextureSRTKey
mPostUpdateMaterialNameJ3DAnmTextureSRTKey
mPostUpdateTexMtxIDJ3DAnmTextureSRTKey
mRotDataJ3DAnmTextureSRTKey
mRotNumJ3DAnmTextureSRTKey
mScaleDataJ3DAnmTextureSRTKey
mScaleNumJ3DAnmTextureSRTKey
mSRTCenterJ3DAnmTextureSRTKey
mTexMtxCalcTypeJ3DAnmTextureSRTKey
mTrackNumJ3DAnmTextureSRTKey
mTransDataJ3DAnmTextureSRTKey
mTransNumJ3DAnmTextureSRTKey
mUpdateMaterialIDJ3DAnmTextureSRTKey
mUpdateMaterialNameJ3DAnmTextureSRTKey
mUpdateTexMtxIDJ3DAnmTextureSRTKey
searchUpdateMaterialID(J3DMaterialTable *)J3DAnmTextureSRTKey
searchUpdateMaterialID(J3DModelData *)J3DAnmTextureSRTKey
setFrame(f32 frame)J3DAnmBaseinline
~J3DAnmBase()J3DAnmBaseinlinevirtual
~J3DAnmTextureSRTKey()J3DAnmTextureSRTKeyinlinevirtual